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Closes #20
Not working yet. The RenderWindow.SetSize(...) does not seem to take effect, so resolution is stuck at half on HiDPI screens. In the meantime, forcing
_pixel_ratio=1.
at least fixes the interaction.@banesullivan do you have a HiDPI screen where you could see if it's possible to get HiDPI rendering to actually work on BackgroundPlotter? I'm not sure what's needed to get that working, but once it does, I think the workarounds here might not be necessary, or uncommenting the
_pixel_ratio = ...
thing might make interactions work properly.