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ui/dbus: fix build errors in dbus_update_gl_cb and dbus_call_update_gl
Add some ifdefs to avoid an unused function and unused variable. Fixes: de1f8ce ("ui/dbus: use shared D3D11 Texture2D when possible") Co-developed-by: BALATON Zoltan <balaton@eik.bme.hu> Message-Id: <336f7697-bcfa-1f5f-e411-6859815aa26c@eik.bme.hu> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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