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quasikyo committed Sep 7, 2023
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19 changes: 19 additions & 0 deletions README.md
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# ReduceRecycler
Customize the behavior of the recycler equipment to shorten the time between uses.

**Untested in multiplayer.**

## Configuration
- Whether or not no-cooldown should apply only after teleporter

## Issue Reporting and Suggestions
Contact me on Discord (`quasikyo`) or submit a new issue [here](https://github.com/quasikyo/reduce-recycler/issues).

## FAQ

#### Does the time added to the run timer reflect any equipment cooldown (fuel cells, Gesutre)?
Yes.

#### Does the config option work in stages without a teleporter (Hidden Realms, Commencement)?
No.

#### If I have multiple fuel cells, will the mod only activate when the last charge is used?
No, it will activate whenever the Recycler is used. The exception to this is expending charges for fuel cells no longer in the player's inventory.
4 changes: 3 additions & 1 deletion ReduceRecycler/ReduceRecycler.cs
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using BepInEx;
using RoR2;
using R2API.Utils;

namespace ReduceRecycler {
[BepInDependency("com.rune580.riskofoptions")]
[NetworkCompatibility(CompatibilityLevel.EveryoneMustHaveMod, VersionStrictness.EveryoneNeedSameModVersion)]
[BepInPlugin(PluginGUID, PluginName, PluginVersion)]
public class ReduceRecycler : BaseUnityPlugin {

public const string PluginGUID = PluginAuthor + "." + PluginName;
public const string PluginAuthor = "quasikyo";
public const string PluginName = "ReduceRecycler";
public const string PluginVersion = "0.1.0";
public const string PluginVersion = "1.0.0";

public void Awake() {
Log.Init(Logger);
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2 changes: 1 addition & 1 deletion Thunderstore/manifest.json
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{
"name": "ReduceRecycler",
"version_number": "0.1.0",
"version_number": "1.0.0",
"website_url": "https://github.com/quasikyo/reduce-recycler",
"description": "Customize the behavior of the recycler equipment to shorten the time between uses.",
"dependencies": [
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