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Use WorkLimiter also for sending data #1192

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merged 2 commits into from Sep 20, 2021
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Matthias247
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This adds time-based yielding to the send loop in the same fashion it
had been previously added ot the receive loop.
In my performance testing this didn't show a noticeable difference - likely
because in the current benchmark the client is the bottleneck. But it should
make things more deterministic.

@Matthias247
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Seems like this uncovered a bug where the sometimes a limit of 0 was calculated if the cycle time in measuring mode was extremely high. That blocked all IO until the next measuring mode. I added one commit to fix that by allowing a minimum of 1 work item.

Ralith
Ralith previously approved these changes Sep 19, 2021
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Seems straightforward enough. Prompted some non-blocking incidental thoughts.

quinn/src/work_limiter.rs Show resolved Hide resolved
return Ok(false);
}
Poll::Ready(Err(e)) => {
self.send_limiter.finish_cycle();
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All these separate exits make me start leaning more towards @djc's favored Drop guard approach for bounding cycle. Might be easy to miss one in a refactor.

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Right - I didn't like the duplication too much either. Now I improved it a bit by breaking from the loop and having a common return place. Doesn't protect against someone acccidentally adding a return later on, but provides some decent improvement for the amount of changes.

Without this, users of it will just be stuck and can never get work done.

Also make sure a work item is calculated to take at least 1ns, to prevent
a division by zero.
This adds time-based yielding to the send loop in the same fashion it
had been previously added ot the receive loop.
In my performance testing this didn't show a noticeable difference - likely
because in the current benchmark the client is the bottleneck. But it should
make things more deterministic.
@djc djc merged commit 578cbb1 into quinn-rs:main Sep 20, 2021
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djc commented Sep 20, 2021

Thanks!

@Matthias247 Matthias247 deleted the send_limit branch September 15, 2022 21:06
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3 participants