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Description
When the number of excitations in
state_number_enumerate
is limited, instead of iterating over all states and discarding the ones with too many excitations, directly choose the limits to only iterate over allowed states. As a small additional optimization, do not redo the same sum every time, but keep track of the sum within the algorithm. For the tests I've made, this is a factor of ~4-10 faster than the current version. Together with #1593, this reduces the runtime ofenr_destroy
(which usesstate_number_enumerate
) from almost 4s to 15 ms for the case I just treated, and another much bigger case takes 2.5 s now, while it hadn't finished after more than an hour with the previous version.Note that since the two PRs (this one and #1593) are somewhat related, it might make sense to combine them into a single one. I'd be happy to do that.
Changelog
Made state_number_enumerate somewhat faster.