A Rust implementation of my previous project polypaper, a low-poly wallpaper generator. Uses the quicksilver 2D game framework for creating images.
Run the program with cargo run --release
.
Press SPACE
to generate a new random mesh. Press ENTER
to save this mesh. You'll just have to wait for a new mesh to appear to know that you've saved the file.
- Implement the CLI aspect of it, or
- Make it more interactive somewhat
This project is licensed under the MIT license - see the LICENSE.md for details.