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rust-pixelflut, a pixelflut client and server library

crates.io Released API docs MIT licensed Github

A sync and async implementation of the Pixelflut protocol for Rust.

Usage

Import in rust project:

[dependencies]                                                                  
pixelflut = "0.2"

Feature flags

  • image: Enable support for color types used in the image crate
  • tokio-rt: Enable support for the async client/server

Performance

The async client archived >450MByte/s to localhost on an Apple m1. The server code needs improvement.

If you want to send data faster, spawn multiple clients or use the internal PixelBuffer if you want to send allways the same data.

Example

extern crate pixelflut;
extern crate tokio;
use pixelflut::async_tokio::PixelflutClient;
use std::net::SocketAddr;

#[tokio::main]
async fn main() {
    let addr: SocketAddr = "127.0.0.1:1337".parse().unwrap();
    let mut pixelflut = PixelflutClient::connect(addr).await.unwrap();
    println!("{:?}", pixelflut.dimensions().await.unwrap());
    pixelflut.set(1, 2, (255, 0, 0)).await.unwrap();
    pixelflut.flush().await.unwrap();
}

License

This project is licensed under the MIT license.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in rust-pixelflut by you, shall be licensed as MIT, without any additional terms or conditions.

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