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drm/vc4: Add suport for 3D rendering using the V3D engine.
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This is a squash of the out-of-tree development series.  Since that
series contained code from the first "get a demo triangle rendered
using a hacked up driver using binary shader code" to "plug the last
known security hole", it's hard to reconstruct a different series of
incremental development that's mergeable without security holes
throughout it.

Signed-off-by: Eric Anholt <eric@anholt.net>
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anholt authored and Phil Elwell committed Dec 2, 2015
1 parent 069b10b commit 47bde3a
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Showing 19 changed files with 5,173 additions and 15 deletions.
11 changes: 10 additions & 1 deletion drivers/gpu/drm/vc4/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,19 @@ vc4-y := \
vc4_crtc.o \
vc4_drv.o \
vc4_kms.o \
vc4_gem.o \
vc4_hdmi.o \
vc4_hvs.o \
vc4_plane.o
vc4_irq.o \
vc4_plane.o \
vc4_render_cl.o \
vc4_trace_points.o \
vc4_v3d.o \
vc4_validate.o \
vc4_validate_shaders.o

vc4-$(CONFIG_DEBUG_FS) += vc4_debugfs.o

obj-$(CONFIG_DRM_VC4) += vc4.o

CFLAGS_vc4_trace_points.o := -I$(src)
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