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correcting maps in level files
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ryanb committed Sep 5, 2008
1 parent 1cb6ab7 commit ae572c3
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Showing 7 changed files with 20 additions and 18 deletions.
2 changes: 2 additions & 0 deletions TODO
Original file line number Diff line number Diff line change
Expand Up @@ -19,3 +19,5 @@ Ideas
- add taunt ability to force other units to walk towards you
- reward remembering state between turns - such as where an enemy is, what he is doing, what his stats are, etc.
- after climbing the tower, re-run the last script on all levels
- turn an enemy into a captive as a way to freeze them. No points unless you rescue and start attacking. May need to keep in mind which enemy you turned into captive because they will then look like all other captives
- attacking or looking backward should be less effective than forward/left/right
6 changes: 3 additions & 3 deletions towers/beginner/level_001.rb
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@@ -1,6 +1,6 @@
# +----------+
# |@ ^|
# +----------+
# --------
# |W >|
# --------

description "You see before yourself a long hallway with stairs at the end. There is nothing in the way."
tip "Call warrior.walk! to walk forward in the Player 'play_turn' method."
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6 changes: 3 additions & 3 deletions towers/beginner/level_002.rb
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@@ -1,6 +1,6 @@
# +----------+
# |@ S ^|
# +----------+
# --------
# |W s >|
# --------

description "It is too dark to see anything, but you smell sludge nearby."
tip "Use warrior.feel.empty? to see if there's anything in front of you, and warrior.attack! to fight it. Remember, you can only do one action (ending in !) per turn."
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6 changes: 3 additions & 3 deletions towers/beginner/level_003.rb
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@@ -1,6 +1,6 @@
# +----------+
# |@ S S S ^|
# +----------+
# ---------
# |W s ss s>|
# ---------

description "The air feels thicker than before. There must be a horde of sludge."
tip "Be careful not to die! Use warrior.health to keep an eye on your health, and warrior.rest! to earn 10% of max health back."
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6 changes: 3 additions & 3 deletions towers/beginner/level_004.rb
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@@ -1,6 +1,6 @@
# +----------+
# |@ T A S ^|
# +----------+
# -------
# |W Sa S>|
# -------

description "You can hear bow strings being stretched."
tip "No new abilities this time, but you must be careful not to rest while taking damage. Save a @health instance variable and compare it on each turn to see if you're taking damage."
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6 changes: 3 additions & 3 deletions towers/beginner/level_005.rb
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@@ -1,6 +1,6 @@
# +--------+
# |@ CSAC ^|
# +--------+
# -------
# |W CaaSC|
# -------

description "You hear cries for help. Captives must need rescuing."
tip "Use warrior.feel.captive? to see if there's a captive, and warrior.rescue! to rescue him. Don't attack captives."
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6 changes: 3 additions & 3 deletions towers/beginner/level_006.rb
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@@ -1,6 +1,6 @@
# +-----------+
# |C @ S AA ^|
# +-----------+
# --------
# |C W S aa|
# --------

description "The wall behind you feels a bit further away in this room. And you hear more cries for help."
tip "You can walk backward by passing ':backward' as an argument to walk!. Same goes for feel, rescue! and attack!."
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