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Race background colors implementation #21

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SlightPersimmon1
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I included two solutions: one is simply darkening and brightening the race color to form the gradient. The other is to blend the race color with the gradient that was already there (with some color adjustments).

Comment on lines +700 to +724
private Color blendColor( Color c1, Color c2, float ratio ) {
if ( ratio > 1f ) ratio = 1f;
else if ( ratio < 0f ) ratio = 0f;
float iRatio = 1.0f - ratio;

int i1 = c1.getRGB();
int i2 = c2.getRGB();

int a1 = (i1 >> 24 & 0xff);
int r1 = ((i1 & 0xff0000) >> 16);
int g1 = ((i1 & 0xff00) >> 8);
int b1 = (i1 & 0xff);

int a2 = (i2 >> 24 & 0xff);
int r2 = ((i2 & 0xff0000) >> 16);
int g2 = ((i2 & 0xff00) >> 8);
int b2 = (i2 & 0xff);

int a = (int)((a1 * iRatio) + (a2 * ratio));
int r = (int)((r1 * iRatio) + (r2 * ratio));
int g = (int)((g1 * iRatio) + (g2 * ratio));
int b = (int)((b1 * iRatio) + (b2 * ratio));

return new Color( a << 24 | r << 16 | g << 8 | b );
}
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Of course, if the "blending" option is used, this method really should not be here

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