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Simplify build.zig to not require user to specify raylib path (#2383)
We can figure out the source file location based on the location of the build.zig file. No need to require the library user to specify where raylib is stored.
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Original file line number | Diff line number | Diff line change |
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@@ -1,96 +1,96 @@ | ||
const std = @import("std"); | ||
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pub fn Pkg(srcdir: []const u8) type { | ||
return struct { | ||
pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep { | ||
// Standard release options allow the person running `zig build` to select | ||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | ||
const mode = b.standardReleaseOptions(); | ||
pub fn addRaylib(b: *std.build.Builder, target: std.zig.CrossTarget) *std.build.LibExeObjStep { | ||
// Standard release options allow the person running `zig build` to select | ||
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. | ||
const mode = b.standardReleaseOptions(); | ||
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const raylib_flags = &[_][]const u8{ | ||
"-std=gnu99", | ||
"-DPLATFORM_DESKTOP", | ||
"-DGL_SILENCE_DEPRECATION=199309L", | ||
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891 | ||
}; | ||
const raylib_flags = &[_][]const u8{ | ||
"-std=gnu99", | ||
"-DPLATFORM_DESKTOP", | ||
"-DGL_SILENCE_DEPRECATION=199309L", | ||
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/1891 | ||
}; | ||
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const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h"); | ||
raylib.setTarget(target); | ||
raylib.setBuildMode(mode); | ||
raylib.linkLibC(); | ||
const raylib = b.addStaticLibrary("raylib", srcdir ++ "/raylib.h"); | ||
raylib.setTarget(target); | ||
raylib.setBuildMode(mode); | ||
raylib.linkLibC(); | ||
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raylib.addIncludeDir(srcdir ++ "/external/glfw/include"); | ||
raylib.addIncludeDir(srcdir ++ "/external/glfw/include"); | ||
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raylib.addCSourceFiles(&.{ | ||
srcdir ++ "/raudio.c", | ||
srcdir ++ "/rcore.c", | ||
srcdir ++ "/rmodels.c", | ||
srcdir ++ "/rshapes.c", | ||
srcdir ++ "/rtext.c", | ||
srcdir ++ "/rtextures.c", | ||
srcdir ++ "/utils.c", | ||
}, raylib_flags); | ||
raylib.addCSourceFiles(&.{ | ||
srcdir ++ "/raudio.c", | ||
srcdir ++ "/rcore.c", | ||
srcdir ++ "/rmodels.c", | ||
srcdir ++ "/rshapes.c", | ||
srcdir ++ "/rtext.c", | ||
srcdir ++ "/rtextures.c", | ||
srcdir ++ "/utils.c", | ||
}, raylib_flags); | ||
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switch (raylib.target.toTarget().os.tag) { | ||
.windows => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("winmm"); | ||
raylib.linkSystemLibrary("gdi32"); | ||
raylib.linkSystemLibrary("opengl32"); | ||
raylib.addIncludeDir("external/glfw/deps/mingw"); | ||
}, | ||
.linux => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("GL"); | ||
raylib.linkSystemLibrary("rt"); | ||
raylib.linkSystemLibrary("dl"); | ||
raylib.linkSystemLibrary("m"); | ||
raylib.linkSystemLibrary("X11"); | ||
}, | ||
.freebsd, .openbsd, .netbsd, .dragonfly => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("GL"); | ||
raylib.linkSystemLibrary("rt"); | ||
raylib.linkSystemLibrary("dl"); | ||
raylib.linkSystemLibrary("m"); | ||
raylib.linkSystemLibrary("X11"); | ||
raylib.linkSystemLibrary("Xrandr"); | ||
raylib.linkSystemLibrary("Xinerama"); | ||
raylib.linkSystemLibrary("Xi"); | ||
raylib.linkSystemLibrary("Xxf86vm"); | ||
raylib.linkSystemLibrary("Xcursor"); | ||
}, | ||
.macos => { | ||
// On macos rglfw.c include Objective-C files. | ||
const raylib_flags_extra_macos = &[_][]const u8{ | ||
"-ObjC", | ||
}; | ||
raylib.addCSourceFiles( | ||
&.{srcdir ++ "/rglfw.c"}, | ||
raylib_flags ++ raylib_flags_extra_macos, | ||
); | ||
raylib.linkFramework("Foundation"); | ||
}, | ||
else => { | ||
@panic("Unsupported OS"); | ||
}, | ||
} | ||
switch (raylib.target.toTarget().os.tag) { | ||
.windows => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("winmm"); | ||
raylib.linkSystemLibrary("gdi32"); | ||
raylib.linkSystemLibrary("opengl32"); | ||
raylib.addIncludeDir("external/glfw/deps/mingw"); | ||
}, | ||
.linux => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("GL"); | ||
raylib.linkSystemLibrary("rt"); | ||
raylib.linkSystemLibrary("dl"); | ||
raylib.linkSystemLibrary("m"); | ||
raylib.linkSystemLibrary("X11"); | ||
}, | ||
.freebsd, .openbsd, .netbsd, .dragonfly => { | ||
raylib.addCSourceFiles(&.{srcdir ++ "/rglfw.c"}, raylib_flags); | ||
raylib.linkSystemLibrary("GL"); | ||
raylib.linkSystemLibrary("rt"); | ||
raylib.linkSystemLibrary("dl"); | ||
raylib.linkSystemLibrary("m"); | ||
raylib.linkSystemLibrary("X11"); | ||
raylib.linkSystemLibrary("Xrandr"); | ||
raylib.linkSystemLibrary("Xinerama"); | ||
raylib.linkSystemLibrary("Xi"); | ||
raylib.linkSystemLibrary("Xxf86vm"); | ||
raylib.linkSystemLibrary("Xcursor"); | ||
}, | ||
.macos => { | ||
// On macos rglfw.c include Objective-C files. | ||
const raylib_flags_extra_macos = &[_][]const u8{ | ||
"-ObjC", | ||
}; | ||
raylib.addCSourceFiles( | ||
&.{srcdir ++ "/rglfw.c"}, | ||
raylib_flags ++ raylib_flags_extra_macos, | ||
); | ||
raylib.linkFramework("Foundation"); | ||
}, | ||
else => { | ||
@panic("Unsupported OS"); | ||
}, | ||
} | ||
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raylib.setOutputDir("./"); | ||
raylib.install(); | ||
return raylib; | ||
} | ||
}; | ||
return raylib; | ||
} | ||
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const lib = Pkg("."); | ||
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pub fn build(b: *std.build.Builder) void { | ||
// Standard target options allows the person running `zig build` to choose | ||
// what target to build for. Here we do not override the defaults, which | ||
// means any target is allowed, and the default is native. Other options | ||
// for restricting supported target set are available. | ||
const target = b.standardTargetOptions(.{}); | ||
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_ = lib.addRaylib(b, target); | ||
const lib = addRaylib(b, target); | ||
lib.setOutputDir(srcdir); | ||
lib.install(); | ||
} | ||
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const srcdir = getSrcDir(); | ||
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fn getSrcDir() []const u8 { | ||
return std.fs.path.dirname(@src().file) orelse "."; | ||
} |