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When drawing text, it will be very useful to be able to add line-breaks \n.
\n
Related functions [text.c]:
void DrawTextEx(SpriteFont spriteFont, const char *text, Vector2 position, int fontSize, int spacing, Color tint);
Just add a font-size-proportional Y-position increment and reset X-position value when character \n is parsed.
The text was updated successfully, but these errors were encountered:
Added feature on commit f13b30d
Sorry, something went wrong.
It seems the line-height is 1.5 times the font size. Maybe it would be nice to be able to change this?
I'm already looking for the best approach...
Merge pull request raysan5#44 from TSnake41/TSnake41-patch-lua-link
673f8b6
Update Lua binding to a maintained LuaJIT binding
raysan5
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When drawing text, it will be very useful to be able to add line-breaks
\n
.Related functions [text.c]:
Just add a font-size-proportional Y-position increment and reset X-position value when character
\n
is parsed.The text was updated successfully, but these errors were encountered: