Fix Android app freeze after calling CloseWindow() #3067
Merged
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Fixed that the Android application was not closed properly after calling
CloseWindow()
and continued to run.Edit: I want to clarify the call to
exit(0)
inandroid_main
. This will not be a problem in normal use of Raylib on Android, only if there are other processes in progress from Java/Kotlin this may in some cases not complete them, hence the precision in the comments, I hope it's pretty clear.Otherwise, you have to handle closing the application through Java, which can complicate/messy things for the user. So I thought to myself that if a person would be able to tweak the Java code of his Raylib game, he would be able to do the right things to properly close his application.