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Experimental fork of Seven Kingdoms II: The Fryhtan Wars
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******-----------------------------------------------------------------****** ****** THIS IS AN EXPERIMENTAL FORK. ****** ****** THE OFFICIAL REPO LIVES HERE: https://7kfans.com/git/?p=7k2.git ****** ******-----------------------------------------------------------------****** Seven Kingdoms II: The Fryhtan Wars =================================== Release version: 1.20 Project website: https://www.7kfans.com This is a GPL release of the Seven Kingdoms II: The Fryhtan Wars source code thanks to Enlight Software which granted the ability to license the game under a free and open source license in 2010. See the file "COPYING" for the details of the license. We are indebted to Enlight for making the 7kfans project possible and giving a new chance to build a community for fans of the game. Summary of changes in this release ---------------------------------- * Switched to using SDL2, replacing DirectX. * Gained support for full-screen stretching. * Switched to using ENet, replacing DirectPlay. * Switched to using OpenAL, replacing DirectSound. * Several bug fixes. Thanks to all who made this release possible. System Requirements ------------------- The game is known to run on recent versions of 32-bit Linux. Multiplayer support is currently experimental. It uses port 19256. Building the game ----------------- Required dependencies * GCC 4.xx or later - OR - Clang 3.4.1 or later * SDL 2.0.2 or later (https://libsdl.org/) * ENet 1.3.10 or later (http://enet.bespin.org/) * OpenAL Soft 1.14 or later (http://kcat.strangesoft.net/openal.html) * libjpeg 6b or later (http://ijg.org/) Optional dependencies * Autoconf 2.65 or later (when using git snapshot) Configuration options * --enable-mouse-accel: Make the mouse move faster in full screen. Running ------- As the game data and music have not been released under the GPL, you need to install the original game first (either from CD or a digital distribution service). The game data also needs to be patched to version 1.20, if not already. Then, convert all the game data files to lowercase. Finally, copy the 7k2 exe to the game data directory and run it from there. Game music ---------- Playing from the CD is no longer supported, so you will need to extract the audio tracks and copy them to the music directory. The tracks need to be renamed as follows: Track -> Name 01 -> cbrief.wav 02 -> cfrywin.wav 03 -> menu.wav 04 -> lose.wav 05 -> win.wav 06 -> bkmusic1.wav 07 -> bkmusic2.wav 08 -> bkmusic3.wav 09 -> bkmusic4.wav 10 -> bkmusic5.wav 11 -> bkmusic6.wav 12 -> bkmusic7.wav
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