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Labs made in the course Advanced Game Programming. The labs covered the following topics: Blooming with HDR, Bump mapping, Skinning of a mesh, Physical modelling of a pool table and AI flocking behaviour.

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Labs-for-TSBK03-Advanced-Game-Programming

Labs made in the course Advanced Game Programming. The labs covered the following topics: Blooming with HDR, Bump mapping, Skinning of a mesh, Physical modelling of a pool table and AI flocking behaviour (Boids).

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Labs made in the course Advanced Game Programming. The labs covered the following topics: Blooming with HDR, Bump mapping, Skinning of a mesh, Physical modelling of a pool table and AI flocking behaviour.

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