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Fix regressions introduced by OpenRA#13998
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reaperrr committed Nov 18, 2017
1 parent ba1436f commit 85305e0
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Showing 3 changed files with 8 additions and 7 deletions.
6 changes: 3 additions & 3 deletions mods/cnc/rules/structures.yaml
Expand Up @@ -804,7 +804,7 @@ SAM:
Weapon: Dragon
MuzzleSequence: muzzle
AttackPopupTurreted:
RequiresCondition: !lowpower
PauseOnCondition: lowpower
WithMuzzleOverlay:
-RenderDetectionCircle:
Power:
Expand Down Expand Up @@ -844,7 +844,7 @@ OBLI:
Weapon: Laser
LocalOffset: 0,-85,1280
AttackCharges:
RequiresCondition: !lowpower
PauseOnCondition: lowpower
ChargeLevel: 50
ChargingCondition: charging
AmbientSound:
Expand Down Expand Up @@ -932,7 +932,7 @@ ATWR:
LocalOffset: 256,128,0, 256,-128,0
LocalYaw: -100,100
AttackTurreted:
RequiresCondition: !lowpower
PauseOnCondition: lowpower
BodyOrientation:
QuantizedFacings: 8
DetectCloaked:
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2 changes: 1 addition & 1 deletion mods/d2k/rules/structures.yaml
Expand Up @@ -762,7 +762,7 @@ large_gun_turret:
Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
Inherits@AUTOTARGET: ^AutoTargetGround
AttackTurreted:
RequiresCondition: !disabled
PauseOnCondition: disabled
Buildable:
Queue: Building
Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
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7 changes: 4 additions & 3 deletions mods/ra/rules/structures.yaml
Expand Up @@ -92,6 +92,7 @@ GAP:
HasMinibib: Yes
CreatesShroud:
Range: 6c0
RequiresCondition: !disabled
RenderShroudCircle:
Power:
RequiresCondition: !powerdown
Expand Down Expand Up @@ -487,7 +488,7 @@ TSLA:
Weapon: TeslaZap
LocalOffset: 0,0,896
AttackTesla:
RequiresCondition: !disabled
PauseOnCondition: disabled
ChargeAudio: tslachg2.aud
MaxCharges: 3
ReloadDelay: 120
Expand Down Expand Up @@ -536,7 +537,7 @@ AGUN:
LocalOffset: 520,100,450, 520,-150,450
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !disabled
PauseOnCondition: disabled
WithMuzzleOverlay:
RenderRangeCircle:
RangeCircleType: aa
Expand Down Expand Up @@ -829,7 +830,7 @@ SAM:
LocalOffset: 0,0,320
MuzzleSequence: muzzle
AttackTurreted:
RequiresCondition: !disabled
PauseOnCondition: disabled
WithMuzzleOverlay:
RenderRangeCircle:
RangeCircleType: aa
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