Quake 2 for Raspberry PI
The Raspberry Pi has a Broadcom BCM2835 system on a chip (SoC), which includes an ARM1176JZF-S 700 MHz processor, VideoCore IV GPU, and 256 megabytes of RAM. It does not include a built-in hard disk or solid-state drive, but uses a SD card for booting and long-term storage.
This is based off the Yamagi Quake 2 port, more precisely, the OpenGL ES branch.
The demo and full versions are playable but some graphical effects had to be disabled.
The sound is disabled by default due to issues in the ALSA drivers. You can reactivate it by commenting the
set s_initsound 0 line in the
- Raspberry PI
- Raspbian (recommended) or Debian Wheezy public beta
- a 192/64 RAM split
Follow the instructions from the original README to build and install.
You can get the demo files from Fileplanet
The game should be launched as root in the console to be able to grab the keyboard/mouse.
You should also copy the
stuff/yq2.cfg to the
baseq2 directory where you installed the game to get sane settings for the Raspberry PI.
The FPS can get pretty low sometimes, but you can get a smoother experience by overclocking your Raspberry PI.