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Rename Unity to alfe
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reenigne committed Feb 18, 2012
1 parent 543db5b commit ef9299d
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Showing 6 changed files with 44 additions and 44 deletions.
16 changes: 8 additions & 8 deletions alfe/alfe.cpp
@@ -1,10 +1,10 @@
#include "unity/string.h"
#include "unity/array.h"
#include "unity/file.h"
#include "unity/stack.h"
#include "unity/hash_table.h"
#include "unity/main.h"
#include "unity/space.h"
#include "alfe/string.h"
#include "alfe/array.h"
#include "alfe/file.h"
#include "alfe/stack.h"
#include "alfe/hash_table.h"
#include "alfe/main.h"
#include "alfe/space.h"
#include <stdlib.h>

enum Atom
Expand Down Expand Up @@ -274,7 +274,7 @@ String atomToString(Atom atom)
return lookupTable.lookUp(atom);
}

#include "unity/symbol.h"
#include "alfe/symbol.h"
#include "Resolve.cpp"

#include "Type.cpp"
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2 changes: 1 addition & 1 deletion alfe/alfe.sln
@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Unity", "Unity.vcxproj", "{14BF9B1F-B252-4482-A0C6-2E3959E40850}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "alfe", "alfe.vcxproj", "{14BF9B1F-B252-4482-A0C6-2E3959E40850}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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34 changes: 17 additions & 17 deletions alfe/alfe.vcxproj
Expand Up @@ -107,27 +107,27 @@
</ItemGroup>
<ItemGroup>
<None Include="adapters.txt" />
<None Include="test.unity" />
<None Include="test.alfe" />
<None Include="todo.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\unity\array.h" />
<ClInclude Include="..\include\unity\buffer.h" />
<ClInclude Include="..\include\unity\character_source.h" />
<ClInclude Include="..\include\unity\command_line.h" />
<ClInclude Include="..\include\unity\file.h" />
<ClInclude Include="..\include\unity\hash_table.h" />
<ClInclude Include="..\include\unity\integer_types.h" />
<ClInclude Include="..\include\unity\linked_list.h" />
<ClInclude Include="..\include\unity\main.h" />
<ClInclude Include="..\include\unity\reference_counted.h" />
<ClInclude Include="..\include\unity\space.h" />
<ClInclude Include="..\include\unity\stack.h" />
<ClInclude Include="..\include\unity\string.h" />
<ClInclude Include="..\include\unity\symbol.h" />
<ClInclude Include="..\include\unity\uncopyable.h" />
<ClInclude Include="..\include\alfe\array.h" />
<ClInclude Include="..\include\alfe\buffer.h" />
<ClInclude Include="..\include\alfe\character_source.h" />
<ClInclude Include="..\include\alfe\command_line.h" />
<ClInclude Include="..\include\alfe\file.h" />
<ClInclude Include="..\include\alfe\hash_table.h" />
<ClInclude Include="..\include\alfe\integer_types.h" />
<ClInclude Include="..\include\alfe\linked_list.h" />
<ClInclude Include="..\include\alfe\main.h" />
<ClInclude Include="..\include\alfe\reference_counted.h" />
<ClInclude Include="..\include\alfe\space.h" />
<ClInclude Include="..\include\alfe\stack.h" />
<ClInclude Include="..\include\alfe\string.h" />
<ClInclude Include="..\include\alfe\symbol.h" />
<ClInclude Include="..\include\alfe\uncopyable.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
34 changes: 17 additions & 17 deletions alfe/alfe.vcxproj.filters
Expand Up @@ -41,57 +41,57 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="test.unity">
<None Include="test.alfe">
<Filter>Source Files</Filter>
</None>
<None Include="todo.txt" />
<None Include="adapters.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\unity\array.h">
<ClInclude Include="..\include\alfe\array.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\string.h">
<ClInclude Include="..\include\alfe\string.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\reference_counted.h">
<ClInclude Include="..\include\alfe\reference_counted.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\integer_types.h">
<ClInclude Include="..\include\alfe\integer_types.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\hash_table.h">
<ClInclude Include="..\include\alfe\hash_table.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\file.h">
<ClInclude Include="..\include\alfe\file.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\uncopyable.h">
<ClInclude Include="..\include\alfe\uncopyable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\buffer.h">
<ClInclude Include="..\include\alfe\buffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\character_source.h">
<ClInclude Include="..\include\alfe\character_source.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\command_line.h">
<ClInclude Include="..\include\alfe\command_line.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\stack.h">
<ClInclude Include="..\include\alfe\stack.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\linked_list.h">
<ClInclude Include="..\include\alfe\linked_list.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\space.h">
<ClInclude Include="..\include\alfe\space.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\symbol.h">
<ClInclude Include="..\include\alfe\symbol.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\unity\main.h">
<ClInclude Include="..\include\alfe\main.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>
File renamed without changes.
2 changes: 1 addition & 1 deletion include/alfe/user.h
Expand Up @@ -36,7 +36,7 @@ template<class T> class WindowsTemplate : Uncopyable
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszMenuName = NULL;
wc.lpszClassName = L"Unity Window";
wc.lpszClassName = L"ALFE Window";
_classAtom = RegisterClass(&wc);
IF_ZERO_THROW(_classAtom);
}
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