Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make a better expand hide list UI #66

Closed
wants to merge 19 commits into from

Conversation

remance
Copy link
Owner

@remance remance commented Jul 14, 2023

No description provided.

remance and others added 19 commits June 14, 2023 15:23
- Add fps display option.
- Add fps counter to menu.
- Downsize the lore information.
- Bugs fixed.
…state. make use of this cached method by passing on the state and it only renders if a new state. this makes game faster
- Add number to custom battle unit icon to make it easier to distinguish.
- Bugs fixed.
…ly want to work with primitives when cache keys). only load frame images once, not for every instance of list ui
- Custom battle menu seem to be working against for most cases now.
- Bugs fixed.
- Add more sprites.
- Update animation maker.

Remance update 0.7.1.9DEV4
- Add art style system.
- Change how module list is read.
- Body sprite parts now separate leg into upper and lower. Add neck part.
- Update animation maker.
- Add more sprites.
- Update animation.
@remance remance closed this Jul 14, 2023
@remance remance deleted the make-a-better-expand-hide-list-ui branch August 9, 2023 02:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants