mehstation is a multi-launcher frontend fully driven by a gamepad/keyboard.
After having configured your platforms (Native, Emulators, ...) and the executables to launch on these platforms (binary, ROMs, ...), you will have an interface usable to launch everything using a gamepad controller or a keyboard.
- Clean and beautiful interface
- Two kind of view, configurable per platform:
- Games view displaying screenshots, playing videos and showing description of executables
- App mode focused on starting traditional apps (VLC, Firefox, Steam, etc.). Also more suitable for Raspberry Pi.
- Multi-platform: Linux, Windows, (not tested on Mac yet).
- Easy configuration and scraping with the dedicated app: mehstation-config
- Command-line configuration and scraping also available: mehtadata
- Import configuration from EmulationStation
- Favorite your executables, launch random executables, etc.
- Automatic detection and visual mapping of gamepads.
- Sounds (can be disabled in settings)
To configure your mehstation, the easiest solution is to use the dedicated graphical tool shipped with mehstation called mehstation-config. The usage of this configuration tool is documented in the mehstation wiki.
However, the configuration sometimes need to be done in command-line. This is why there is also mehtadata, a configuration and scraping command-line tool .
mehstation is developed in C with SDL2, glib, ffmpeg and SQLite3. Please free to contribute and to send any pull requests, comments or issues.
If some of you want to contribute but don't know what to start with, TODO is a good start.
How to compile for Linux
The dependencies are:
cmake glib SDL2, SDL2_ttf, SDL2_image SQLite3 ffmpeg
cmake . make -j sudo make install
You can now type
mehstation to start the app.
Please create an issue if you have a problem compiling mehstation.
For further infos, see the compilation chapters in the wiki.
mehstation, created by Rémy 'remeh' Mathieu, is under the terms of the MIT License.