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Depth is broken on the web due to inverted projection matrix #2166

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Wumpf opened this issue May 17, 2023 · 1 comment · Fixed by #2170
Closed

Depth is broken on the web due to inverted projection matrix #2166

Wumpf opened this issue May 17, 2023 · 1 comment · Fixed by #2170
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🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself 🦟 regression A thing that used to work in an earlier release

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@Wumpf
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Wumpf commented May 17, 2023

image

https://demo.rerun.io/version/latest/examples/raw_mesh/

Shows the inside of the mesh. Which is weird because we set cullmode to none. Likely a new WebGL state leaking bug in wgpu. On native everything works as intended

@Wumpf Wumpf added 🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself labels May 17, 2023
@Wumpf Wumpf changed the title Raw mesh demo on the web has inverted culling Depth is broken on the web due to inverted projection matrix May 17, 2023
@Wumpf
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Wumpf commented May 17, 2023

Regression caused by #2123

@Wumpf Wumpf added the 🦟 regression A thing that used to work in an earlier release label May 17, 2023
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Labels
🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself 🦟 regression A thing that used to work in an earlier release
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