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Optimize GLTF/GLB texture loading in debug builds #2096

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merged 1 commit into from
May 12, 2023

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emilk
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@emilk emilk commented May 12, 2023

5x faster in debug builds!

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PR Build Summary: https://build.rerun.io/pr/2096

@emilk emilk added 🔺 re_renderer affects re_renderer itself 📉 performance Optimization, memory use, etc labels May 12, 2023
@Wumpf Wumpf self-requested a review May 12, 2023 07:33
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nice.

classic rust...
one of these days we'll do this in a compute shader...

@Wumpf Wumpf merged commit f7e83de into main May 12, 2023
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@Wumpf Wumpf deleted the emilk/optimize-glb-tex-loading branch May 12, 2023 07:42
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2 participants