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Fix some browsers failing due to 8k texture requirement, pick always highest available now #2409

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merged 3 commits into from Jun 13, 2023

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@Wumpf Wumpf commented Jun 13, 2023

What

And rename "hardware tier" to "device tier". Since this breaks the "caps are a simple enum"-model, there is DeviceCaps on top now.

This allows my Mac to ingest 16k textures and my Android mobile phone 4k textures (Chrome allowed only 4k,Firefox allowed 8k 🤦 )

Checklist

PR Build Summary: https://build.rerun.io/pr/2409

Docs preview: https://rerun.io/preview/284b7ec/docs
Examples preview: https://rerun.io/preview/284b7ec/examples

@Wumpf Wumpf added 🪳 bug Something isn't working enhancement New feature or request 🕸️ web regarding running the viewer in a browser 🔺 re_renderer affects re_renderer itself labels Jun 13, 2023
@Wumpf Wumpf marked this pull request as ready for review June 13, 2023 10:56
@emilk emilk self-requested a review June 13, 2023 14:24
@emilk emilk merged commit d2f98bc into main Jun 13, 2023
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@emilk emilk deleted the andreas/fix-gl-texture-limit-too-high branch June 13, 2023 14:26
emilk pushed a commit that referenced this pull request Jun 15, 2023
…highest available now (#2409)

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### What

And rename "hardware tier" to "device tier". Since this breaks the "caps
are a simple enum"-model, there is `DeviceCaps` on top now.

This allows my Mac to ingest 16k textures and my Android mobile phone 4k
textures (Chrome allowed only 4k,Firefox allowed 8k 🤦 )

### Checklist
* [x] I have read and agree to [Contributor
Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and
the [Code of
Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md)


<!-- This line will get updated when the PR build summary job finishes.
-->
PR Build Summary: https://build.rerun.io/pr/2409

<!-- pr-link-docs:start -->
Docs preview: https://rerun.io/preview/284b7ec/docs
Examples preview: https://rerun.io/preview/284b7ec/examples
<!-- pr-link-docs:end -->
This was referenced Jun 15, 2023
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