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Specify time for DataUi queries #980
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Nice. Thanks for the friendly commits :)
) { | ||
match verbosity { | ||
UiVerbosity::Small | UiVerbosity::MaxHeight(_) => { | ||
ui.label("Rigid 3D transform").on_hover_ui(|ui| { | ||
self.data_ui(_ctx, ui, UiVerbosity::Large); | ||
self.data_ui(_ctx, ui, UiVerbosity::Large, _query); |
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self.data_ui(_ctx, ui, UiVerbosity::Large, _query); | |
self.data_ui(ctx, ui, UiVerbosity::Large, query); |
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These are arguments only used in recursion (as clippy reminded me friendly). Naming them like this quiets clippy, but perhaps an explicit silencing of clippy would be more instructive
arrow_component_ui(ctx, ui, &component_data, verbosity, query); | ||
} | ||
} | ||
} else { |
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Why not delete all of this, that's the classic path isn't it?
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Oh, I figure it's been done in that other PR.
Previously all time queries in
DataUi
was done on the current set time.Now the query time (and timeline) can be set by argument. This means we can now easily construct a ui to e.g. show some
DataPath
at some arbitrary time.This now allows the streams view (time panel) to show a nice preview of the entity or component being hovered
Probably best reviewed one commit at a time.
Checklist
CHANGELOG.md
(if this is a big enough change to warrant it)