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Maps used on the Warzone server.

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Maps

The maps and active rotation used on the Minehut Warzone server.

Updating the Repo

When adding or modifing any map in this repo, please note some of the requirements we have for our maps.

Updated World

When adding a map, please make sure the world is updated and compatible with the latest version of Minecraft.

  • You can figure out what version the world is by loading it into your Single Player Menu WorldVersion
  • If the world is not updated to latest version of Minecraft, you can do so by manually loading the map in a newer version of Minecraft.

NOTE: When updating the world version, you cannot skip version 1.12.2. If the world is 1.12.2 or older, please load it in a 1.12.2 Minecraft client first, before loading it in the latest Minecraft version.

Pruned Map

The map needs to be pruned for it to be accepted into the repo.

  • This means that all chunks excluding the map itself should be deleted from the world.
  • You can do this by using a program such as MCASelector to select and delete all the chunks that aren't apart of the map.
  • After pruning the map, please make sure that you only include the required world files (level.dat, map.json, region/*).

NOTE: When using MCASelector, please make sure you select the region folder to open the world, not the whole folder.

Additional Requirements

  • You must include a valid map.json file (This file is used to define the coordinates and teams for the plugin).
  • Ensure the map you are adding has a commercial license, meaning we have full permission to add the map and use it on our server.
  • In the JSON, you must include all builders that have helped build the map a significant amount.
    • Make sure the usernames you include in the authors section of the JSON has the builder's current username.

Tips

If you need any additional support with writing a map.json or anything else, you can try checking out our docs or by contacting a Map Developer on our Discord server located here.

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