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GRIM: Lighting is enabled for roulette wheels in opengl + shaders mode. #1186

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vpelletier opened this issue Apr 5, 2015 · 1 comment
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@vpelletier
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Likely related to #264 fix being somehow missing in shader renderer.

vpelletier added a commit to vpelletier/residualvm that referenced this issue Jul 9, 2016
Fixes appearance of roulettes in cn and beavers in dm (residualvm#1186).
vpelletier added a commit to vpelletier/residualvm that referenced this issue Jul 9, 2016
Fixes appearance of roulettes in cn and beavers in dm (residualvm#1186).
vpelletier added a commit to vpelletier/residualvm that referenced this issue Jul 10, 2016
Fixes appearance of roulettes in cn and beavers in dm (residualvm#1186).
@vpelletier
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Fixed by #1258 .

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