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Added CFlashlight class with device_flashlight
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I understand correctly - this is a hand lantern, with hud model?
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It is the same flashlight I implemented in Misery 2 along with model and animation by r_populik. A dedicated class for it makes it no longer necessary for script hack with headlamp.
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Well, I thought so, I already looked through the model. I have here is such a model:
https://youtu.be/31r4ZBGoO0U
https://youtu.be/XoZi-SoQiiM
I did it on SoC, but on the hands of CS.
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Did you ever make a hud version for CoP? If you are curious how CFlashlight works, here is video: https://youtu.be/hFsDrN8AZl4
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Yes, I did. As well as transferred from CoP on SoC, and vice versa.
When I do - I will write Borovos, on your website, in a personal message.
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Animation I did. There are several questions:
now there are additional animations -
I also changed the animation for running, as well as on this video, but the problem is that the light from the flashlight shines somewhere behind the head of the main hero .. It is necessary to make so that the light would turn on and off, and shine from the bone flashlight.
If that - I have the source code - how it is done on SoC.
Looks like this: https://www.youtube.com/watch?v=awc6PQtAOVk
I wrote to you, on your forum.