Skip to content
This repository

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine

branch: master
Octocat-spinner-32 Behaviors Removed obsolete SteerForSphericalObstacleAvoidance February 14, 2014
Octocat-spinner-32 Editor MAJOR CHANGE: Replaced IsPlanar with AllowedMovementAxes February 13, 2014
Octocat-spinner-32 Helpers MAJOR CHANGE: Replaced IsPlanar with AllowedMovementAxes February 13, 2014
Octocat-spinner-32 TickedPriorityQueue TickedPriorityQueue now handles dequeueing case mentioned on 73887cd January 29, 2014
Octocat-spinner-32 .gitignore - ADDED .svn to gitignore May 13, 2012
Octocat-spinner-32 Behaviors.meta Added simple CharacterMotorVehicle July 07, 2010
Octocat-spinner-32 CHANGELOG.md Renamed readme, changelog April 15, 2014
Octocat-spinner-32 CHANGELOG.md.meta Renamed readme, changelog April 15, 2014
Octocat-spinner-32 Editor.meta Added a Center to vehicles, affected Center and Radius by Scale July 10, 2010
Octocat-spinner-32 Helpers.meta Added simple CharacterMotorVehicle July 07, 2010
Octocat-spinner-32 IPathway.cs Pathway / IPathway clean-up August 31, 2013
Octocat-spinner-32 IPathway.cs.meta UnitySteer 2.5b1. Merging development changes April 05, 2012
Octocat-spinner-32 License.txt Solved encoding issue introduced on c10045d July 07, 2009
Octocat-spinner-32 License.txt.meta Added simple CharacterMotorVehicle July 07, 2010
Octocat-spinner-32 OpenSteerUtility.cs Removed unnecessary Clamp on blendIntoAccumulator August 01, 2013
Octocat-spinner-32 OpenSteerUtility.cs.meta Moved files and directories one folder up July 07, 2010
Octocat-spinner-32 PathWay.cs Pathway / IPathway clean-up August 31, 2013
Octocat-spinner-32 PathWay.cs.meta Moved files and directories one folder up July 07, 2010
Octocat-spinner-32 README.md Renamed readme, changelog April 15, 2014
Octocat-spinner-32 README.md.meta Renamed readme, changelog April 15, 2014
Octocat-spinner-32 TickedPriorityQueue.meta Adding a custom TicketPriorityQueue to reduce allocations June 23, 2012
Octocat-spinner-32 Vector3Pathway.cs Pathway / IPathway clean-up August 31, 2013
Octocat-spinner-32 Vector3Pathway.cs.meta Added rudimentary Vector3Pathway October 30, 2010
README.md

UnitySteer

General notes

Steering behaviors for Unity, initially based on OpenSteer. Please read License.txt before using in your projects.

Starting on 2.5, UnitySteer depends on TickedPriorityQueue. The latest library is now included on this repository.

Perusing the latest changelog is strongly recommended.

If you're looking for a specific version, you can look at the project tags:

Stable and alpha versions

The latest stable 2.x release is UnitySteer 2.7

You are currently looking at UnitySteer 3.0 alpha. Make sure you catch up with the latest UnitySteer blogposts, as well as reading the changelog, to be aware of the latest changes.

UnitySteer and iOS

If you are using UnitySteer on iOS, bear in mind that you may need to change LINQ calls, since Unity has a penchant for not AOT'ing them properly.

Something went wrong with that request. Please try again.