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Arduino/CityOfThieves
Classes
ClassesTest
Console
Desktop
Files
Misc
Nds
QtClasses
Screenshots
.gitignore
.travis.yml
BookBack.jpg
BookFront.jpg
BookFrontSmall.jpg
Codecov.png
LICENSE
README.md
TravisCI.png
build_console
build_console_test
build_desktop
build_files
build_libnds_32
build_libnds_64
build_nds
crosscompile.sh
crosscompile_and_zip.sh
do_oclint
get_code_cov
install_oclint
install_packages

README.md

City Of Thieves

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City Of Thieves is a text adventure game after the English gamebook with the same name by Ian Livingstone.

Console version Desktop version Nintendo DS version Nintendo DS version on emulator

Downloading

How to install devkitPro and libnds?

Do:

  • sudo ./build_libnds_32: when your computer is 32 bit
  • sudo ./build_libnds_64: when your computer is 64 bit

Add to ~/bashrc:

export DEVKITPRO=/opt/devkitpro
export DEVKITARM=$DEVKITPRO/devkitARM

Restart the terminal for these exports to have an effect

Then, in the CityOfThieves folder:

./build_files

Then:

  • Console version: ./build_console, then ./Console/CityOfThievesConsole
  • Desktop version: ./build_desktop, then ./Desktop/CityOfThievesDesktop
  • Nintendo DS version: ./build_nds, then desmume ./Nds/CityOfThieves.nds
  • Crosscompile to Windows: ./crosscompile.sh

I want to help!

Great!

There is need for some testing and spelling corrections. Create a new Issue or email @richelbilderbeek.

What are all those files in the folder Files?

The .txt files contain the story of 'City Of Thieves'. These are converted to C++ headers and source files by the FilesToFunctions.sh scripts. This was needed, because NitroFS (as part of libnds, as part of DevKitPro) does not support a filesystem on the NDS hardware.

External links