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Rebels in the Sky

demo_v1.0.18.mp4

It's the year 2101. Corporations have taken over the world. The only way to be free is to join a pirate crew and start plundering the galaxy. The only means of survival is to play basketball.

Now it's your turn to go out there and make a name for yourself. Create your crew and start wandering the galaxy in search of worthy basketball opponents.

The game is under heavy development and breaking changes are often introduced. If you can't continue an old game because the save file is invalid, you probably need to start a new one or open an issue to check if the save file can be migrated.

Trailer on youtube

Just try it out!

Connect via SSH to try the game.

ssh rebels.frittura.org -p 3788

Save files are deleted after 2 days of inactivity.

Installation

Build

There are some dependencies to build:

  • Linux: install libasound2-dev and cmake (for instance, on Ubuntu they can be installed with sudo apt-get install -y libasound2-dev cmake);
  • MacOs: install cmake (for instance, using brew);
  • Windows: install cmake.

You need to have the rust toolchain. Then you can clone the repo and build the game with

cargo build --release

With cargo

cargo install rebels

From the latest release page

  • Download the latest release asset for your platform from https://rebels.frittura.org;
  • Give execution permissions to the executable with chmod +x rebels

Distro Packages

Packaging status

Packaging status

Arch Linux

rebels-in-the-sky can be installed from the official repositories:

pacman -S rebels-in-the-sky

MacPorts

rebels-in-the-sky can be installed from the available ports:

sudo port install rebels-in-the-sky

Run

This game runs as a terminal application, meaning that you just need to run the executable from your terminal with

./rebels

Suggested minimal terminal size: 160x48. Not all terminals support the game colors nicely, so you might need to try different ones. Here is a list of tested terminals:

Important: currently local bot teams are generated by default to make the game more enjoyable. This behaviour can be disabled by passing the -f flag to the executable. In the future, when more players will be available, the game will default to online teams only.

Music

Previous versions had the option to play music directly in the game, but this was removed to reduce the binary size and now music is streamed from internet radios. Nevertheless, you can still listen to the game soundtrack directly by connecting to https://radio.frittura.org/rebels.ogg!

You can add more radio stations by including them in assets/data/stream_data.json.

Credits

Contribution

Join the discord! There is no fixed roadmap for the game yet, anyone is welcome to participate with ideas.

It is almost guaranteed that you will encounter bugs along your journey. If you do, please open an issue and describe what happened. If you are a developer and want to contribute, feel free to open a pull request.

Running a relayer node

Running a relayer node helps keep the game decentralized. You can do so by running rebels -n. Other players can connect with your relayer at startup using rebels -i <RELAYER-NODE-IP4-OR-IP6>. If you do so, please consider opening a PR to add your address to the following list of known relayers.

Additional relayer nodes

  • 85.214.130.204

Running a SSH server

You can also run a SSH server with rebels -j. Other players can connect with your server using ssh <USERNAME>@<SERVER-IP4-OR-IP6> -p 3788.

License

This software is released under the GPLv3 license.