This is a non-finished hobby game development project, made just by me during the COVID-19 2020 quarantine in Italy. Thanks to Asparagii that implemented the Gaussian Blur shader in GLSL for me.
Living in quarantine can be tiring, but seeing life as a game can help to find always new things to do, and to always have a goal in mind.
This project was made possible and fun thanks to the wonderful Godot Engine. All drawings and animations were made by me, using Leonardo and Krita.
The idea is that you have three Stats to manage:
- ❤ Sanity;
- ⚡Productivity;
- 🔋Energy.
You have to keep them high, alternating various activities, but be aware of how to balance them!
The game should have taken place in the full house: this is where the project started to become too big (and less fun).