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  1. A GPU Particle System for Unity

    C# 132 15

  2. Realtime 2D Raytracing in Unity using Signed Distance Fields

    ShaderLab 16 1

  3. Makes your boring keyboard sound like a fancy typewriter!


  4. A collection of fragment shaders I've written using markusfisch's ShaderEditor

    GLSL 2

  5. Copies Scene View properties to Camera components.

    C# 10

  6. Allows Unity to receive MIDI Input. Includes a very basic synthesizer.

    C# 3 1

76 contributions in the last year

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Contribution activity

March 2019

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