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In Gazebo Classic we could fix a model to the world by using an imported model from URI and a scoped joint (example icub_fixed_no_hands.sdf). I didn't manage to make this solution work with Ignition Gazebo. Maybe there's no support of scoped links / joints outside the original <model> element.
Since now we have the support of adding and removing model during runtime (#50), maybe we could set the base type (floating / fixed) directly in the ECM by adding a fixed joint entity during model creation.
If this works, we should add a bool fixed argument in one of the two following spots:
In Gazebo Classic we could fix a model to the world by using an imported model from URI and a scoped joint (example
icub_fixed_no_hands.sdf
). I didn't manage to make this solution work with Ignition Gazebo. Maybe there's no support of scoped links / joints outside the original<model>
element.Since now we have the support of adding and removing model during runtime (#50), maybe we could set the base type (floating / fixed) directly in the ECM by adding a fixed joint entity during model creation.
If this works, we should add a
bool fixed
argument in one of the two following spots:gym-ignition/ignition/include/gympp/gazebo/GazeboWrapper.h
Lines 87 to 88 in fef4b5c
gym-ignition/ignition/include/gympp/gazebo/GazeboWrapper.h
Lines 40 to 45 in fef4b5c
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