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  1. Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.

    C# 58 17

  2. This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"

    C# 40 12

  3. List of ARCore supported devices, phones and tablets. It's a copy of the device list that comes from Google Play Store.

    29 16

  4. Forked from microsoft/RoomAliveToolkit

    Modification of the projection mapping sample to implement a HoloLens scanning effect. Note: Hololens effect demo is no longer on the master branch, but on the hololensprojection branch.

    C# 12 4

  5. Code for the workshop about developing shaders in Unity: "Unicorns & Shaders; their magic revealed"

    C# 11 1

  6. Code for my blog "Softening the HoloLens FOV border"

    C# 4

49 contributions in the last year

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December 2021

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