Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
- Mac OS X. Tested on Snow Leopard only.
- You need to have a valid iPhone development certificate installed.
- Xcode must be installed, along with the SDK for your iOS version.
fruitstrap [-q/--quiet] [-t/--timeout timeout(seconds)] [-v/--verbose] <command> [<args>]
install [-i/--id device_id] -b/--bundle bundle.app [-a/--args arguments]: Install the specified app with optional arguments to the specified device, or all attached devices if none are specified.
uninstall [-i/--id device_id] -b/--bundle bundle.app: Removed the specified bundle identifier (eg com.foo.MyApp) from the specified device, or all attached devices if none are specified.
list-devices: List all attached devices.
debug[-w/--wait] [-n/--no-mount] [-b/--bundle bundle.app [-a/--args arguments] Debug the app with the specified bundle identifier. Optional wait instead of running gdb automatically. Opt-out of mounting the developer image.
- The included demo.app represents the minimum required to get code running on iOS.
make installwill install demo.app to the device.
make debugwill install demo.app and launch a GDB session.
- With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.