Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

copy unavailable functions from master #969

Merged
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
35 changes: 33 additions & 2 deletions hardware_interface/include/hardware_interface/resource_manager.hpp
Expand Up @@ -36,6 +36,12 @@ class SensorInterface;
class SystemInterface;
class ResourceStorage;

struct HardwareReadWriteStatus
{
bool ok;
std::vector<std::string> failed_hardware_names;
};

class HARDWARE_INTERFACE_PUBLIC ResourceManager
{
public:
Expand Down Expand Up @@ -166,6 +172,26 @@ class HARDWARE_INTERFACE_PUBLIC ResourceManager
*/
void remove_controller_reference_interfaces(const std::string & controller_name);

/// Cache mapping between hardware and controllers using it
/**
* Find mapping between controller and hardware based on interfaces controller with
* \p controller_name is using and cache those for later usage.
*
* \param[in] controller_name name of the controller which interfaces are provided.
* \param[in] interfaces list of interfaces controller with \p controller_name is using.
*/
void cache_controller_to_hardware(
const std::string & controller_name, const std::vector<std::string> & interfaces);

/// Return cached controllers for a specific hardware.
/**
* Return list of cached controller names that use the hardware with name \p hardware_name.
*
* \param[in] hardware_name the name of the hardware for which cached controllers should be returned.
* \returns list of cached controller names that depend on hardware with name \p hardware_name.
*/
std::vector<std::string> get_cached_controllers_to_hardware(const std::string & hardware_name);

/// Checks whether a command interface is already claimed.
/**
* Any command interface can only be claimed by a single instance.
Expand Down Expand Up @@ -345,7 +371,7 @@ class HARDWARE_INTERFACE_PUBLIC ResourceManager
* Part of the real-time critical update loop.
* It is realtime-safe if used hadware interfaces are implemented adequately.
*/
void read(const rclcpp::Time & time, const rclcpp::Duration & period);
HardwareReadWriteStatus read(const rclcpp::Time & time, const rclcpp::Duration & period);

/// Write all loaded hardware components.
/**
Expand All @@ -354,7 +380,7 @@ class HARDWARE_INTERFACE_PUBLIC ResourceManager
* Part of the real-time critical update loop.
* It is realtime-safe if used hadware interfaces are implemented adequately.
*/
void write(const rclcpp::Time & time, const rclcpp::Duration & period);
HardwareReadWriteStatus write(const rclcpp::Time & time, const rclcpp::Duration & period);

/// Activates all available hardware components in the system.
/**
Expand All @@ -373,7 +399,12 @@ class HARDWARE_INTERFACE_PUBLIC ResourceManager

mutable std::recursive_mutex resource_interfaces_lock_;
mutable std::recursive_mutex claimed_command_interfaces_lock_;
mutable std::recursive_mutex resources_lock_;

std::unique_ptr<ResourceStorage> resource_storage_;

// Structure to store read and write status so it is not initialized in the real-time loop
HardwareReadWriteStatus read_write_status;
};

} // namespace hardware_interface
Expand Down
237 changes: 168 additions & 69 deletions hardware_interface/src/resource_manager.cpp
Expand Up @@ -101,6 +101,8 @@ class ResourceStorage
component_info.class_type = hardware_info.hardware_class_type;

hardware_info_map_.insert(std::make_pair(component_info.name, component_info));
hardware_used_by_controllers_.insert(
std::make_pair(component_info.name, std::vector<std::string>()));
}

template <class HardwareT>
Expand Down Expand Up @@ -195,6 +197,58 @@ class ResourceStorage
return result;
}

void remove_all_hardware_interfaces_from_available_list(const std::string & hardware_name)
{
// remove all command interfaces from available list
for (const auto & interface : hardware_info_map_[hardware_name].command_interfaces)
{
auto found_it = std::find(
available_command_interfaces_.begin(), available_command_interfaces_.end(), interface);

if (found_it != available_command_interfaces_.end())
{
available_command_interfaces_.erase(found_it);
RCUTILS_LOG_DEBUG_NAMED(
"resource_manager", "(hardware '%s'): '%s' command interface removed from available list",
hardware_name.c_str(), interface.c_str());
}
else
{
// TODO(destogl): do here error management if interfaces are only partially added into
// "available" list - this should never be the case!
RCUTILS_LOG_WARN_NAMED(
"resource_manager",
"(hardware '%s'): '%s' command interface not in available list. "
"This should not happen (hint: multiple cleanup calls).",
hardware_name.c_str(), interface.c_str());
}
}
// remove all state interfaces from available list
for (const auto & interface : hardware_info_map_[hardware_name].state_interfaces)
{
auto found_it = std::find(
available_state_interfaces_.begin(), available_state_interfaces_.end(), interface);

if (found_it != available_state_interfaces_.end())
{
available_state_interfaces_.erase(found_it);
RCUTILS_LOG_DEBUG_NAMED(
"resource_manager", "(hardware '%s'): '%s' state interface removed from available list",
hardware_name.c_str(), interface.c_str());
}
else
{
// TODO(destogl): do here error management if interfaces are only partially added into
// "available" list - this should never be the case!
RCUTILS_LOG_WARN_NAMED(
"resource_manager",
"(hardware '%s'): '%s' state interface not in available list. "
"This should not happen (hint: multiple cleanup calls).",
hardware_name.c_str(), interface.c_str());
}
}
}

template <class HardwareT>
bool cleanup_hardware(HardwareT & hardware)
{
Expand All @@ -204,55 +258,7 @@ class ResourceStorage

if (result)
{
// remove all command interfaces from available list
for (const auto & interface : hardware_info_map_[hardware.get_name()].command_interfaces)
{
auto found_it = std::find(
available_command_interfaces_.begin(), available_command_interfaces_.end(), interface);

if (found_it != available_command_interfaces_.end())
{
available_command_interfaces_.erase(found_it);
RCUTILS_LOG_DEBUG_NAMED(
"resource_manager",
"(hardware '%s'): '%s' command interface removed from available list",
hardware.get_name().c_str(), interface.c_str());
}
else
{
// TODO(destogl): do here error management if interfaces are only partially added into
// "available" list - this should never be the case!
RCUTILS_LOG_WARN_NAMED(
"resource_manager",
"(hardware '%s'): '%s' command interface not in available list."
" This can happen due to multiple calls to 'cleanup'",
hardware.get_name().c_str(), interface.c_str());
}
}
// remove all state interfaces from available list
for (const auto & interface : hardware_info_map_[hardware.get_name()].state_interfaces)
{
auto found_it = std::find(
available_state_interfaces_.begin(), available_state_interfaces_.end(), interface);

if (found_it != available_state_interfaces_.end())
{
available_state_interfaces_.erase(found_it);
RCUTILS_LOG_DEBUG_NAMED(
"resource_manager", "(hardware '%s'): '%s' state interface removed from available list",
hardware.get_name().c_str(), interface.c_str());
}
else
{
// TODO(destogl): do here error management if interfaces are only partially added into
// "available" list - this should never be the case!
RCUTILS_LOG_WARN_NAMED(
"resource_manager",
"(hardware '%s'): '%s' state interface not in available list. "
"This can happen due to multiple calls to 'cleanup'",
hardware.get_name().c_str(), interface.c_str());
}
}
remove_all_hardware_interfaces_from_available_list(hardware.get_name());
}
return result;
}
Expand Down Expand Up @@ -545,6 +551,10 @@ class ResourceStorage

std::unordered_map<std::string, HardwareComponentInfo> hardware_info_map_;

/// Mapping between hardware and controllers that are using it (accessing data from it)
std::unordered_map<std::string, std::vector<std::string>> hardware_used_by_controllers_;

/// Mapping between controllers and list of reference interfaces they are using
std::unordered_map<std::string, std::vector<std::string>> controllers_reference_interfaces_map_;

/// Storage of all available state interfaces
Expand Down Expand Up @@ -614,6 +624,11 @@ void ResourceManager::load_urdf(const std::string & urdf, bool validate_interfac
{
validate_storage(hardware_info);
}

std::lock_guard<std::recursive_mutex> guard(resources_lock_);
read_write_status.failed_hardware_names.reserve(
resource_storage_->actuators_.size() + resource_storage_->sensors_.size() +
resource_storage_->systems_.size());
}

LoanedStateInterface ResourceManager::claim_state_interface(const std::string & key)
Expand Down Expand Up @@ -719,6 +734,53 @@ void ResourceManager::remove_controller_reference_interfaces(const std::string &
resource_storage_->remove_command_interfaces(interface_names);
}

// CM API: Called in "callback/slow"-thread
void ResourceManager::cache_controller_to_hardware(
const std::string & controller_name, const std::vector<std::string> & interfaces)
{
for (const auto & interface : interfaces)
{
bool found = false;
for (const auto & [hw_name, hw_info] : resource_storage_->hardware_info_map_)
{
auto cmd_itf_it =
std::find(hw_info.command_interfaces.begin(), hw_info.command_interfaces.end(), interface);
if (cmd_itf_it != hw_info.command_interfaces.end())
{
found = true;
}
auto state_itf_it =
std::find(hw_info.state_interfaces.begin(), hw_info.state_interfaces.end(), interface);
if (state_itf_it != hw_info.state_interfaces.end())
{
found = true;
}

if (found)
{
// check if controller exist already in the list and if not add it
auto controllers = resource_storage_->hardware_used_by_controllers_[hw_name];
auto ctrl_it = std::find(controllers.begin(), controllers.end(), controller_name);
if (ctrl_it == controllers.end())
{
// add because it does not exist
controllers.reserve(controllers.size() + 1);
controllers.push_back(controller_name);
}
resource_storage_->hardware_used_by_controllers_[hw_name] = controllers;
break;
}
}
}
}

// CM API: Called in "update"-thread
std::vector<std::string> ResourceManager::get_cached_controllers_to_hardware(
const std::string & hardware_name)
{
return resource_storage_->hardware_used_by_controllers_[hardware_name];
}

// CM API: Called in "update"-thread
bool ResourceManager::command_interface_is_claimed(const std::string & key) const
{
Expand Down Expand Up @@ -807,19 +869,31 @@ size_t ResourceManager::sensor_components_size() const
void ResourceManager::import_component(
std::unique_ptr<ActuatorInterface> actuator, const HardwareInfo & hardware_info)
{
std::lock_guard<std::recursive_mutex> guard(resources_lock_);
resource_storage_->initialize_actuator(std::move(actuator), hardware_info);
read_write_status.failed_hardware_names.reserve(
resource_storage_->actuators_.size() + resource_storage_->sensors_.size() +
resource_storage_->systems_.size());
}

void ResourceManager::import_component(
std::unique_ptr<SensorInterface> sensor, const HardwareInfo & hardware_info)
{
std::lock_guard<std::recursive_mutex> guard(resources_lock_);
resource_storage_->initialize_sensor(std::move(sensor), hardware_info);
read_write_status.failed_hardware_names.reserve(
resource_storage_->actuators_.size() + resource_storage_->sensors_.size() +
resource_storage_->systems_.size());
}

void ResourceManager::import_component(
std::unique_ptr<SystemInterface> system, const HardwareInfo & hardware_info)
{
std::lock_guard<std::recursive_mutex> guard(resources_lock_);
resource_storage_->initialize_system(std::move(system), hardware_info);
read_write_status.failed_hardware_names.reserve(
resource_storage_->actuators_.size() + resource_storage_->sensors_.size() +
resource_storage_->systems_.size());
}

size_t ResourceManager::system_components_size() const
Expand Down Expand Up @@ -1001,32 +1075,57 @@ return_type ResourceManager::set_component_state(
return result;
}

void ResourceManager::read(const rclcpp::Time & time, const rclcpp::Duration & period)
HardwareReadWriteStatus ResourceManager::read(
const rclcpp::Time & time, const rclcpp::Duration & period)
{
for (auto & component : resource_storage_->actuators_)
{
component.read(time, period);
}
for (auto & component : resource_storage_->sensors_)
{
component.read(time, period);
}
for (auto & component : resource_storage_->systems_)
std::lock_guard<std::recursive_mutex> guard(resources_lock_);
read_write_status.ok = true;
read_write_status.failed_hardware_names.clear();

auto read_components = [&](auto & components)
{
component.read(time, period);
}
for (auto & component : components)
{
if (component.read(time, period) != return_type::OK)
{
read_write_status.ok = false;
read_write_status.failed_hardware_names.push_back(component.get_name());
resource_storage_->remove_all_hardware_interfaces_from_available_list(component.get_name());
}
}
};

read_components(resource_storage_->actuators_);
read_components(resource_storage_->sensors_);
read_components(resource_storage_->systems_);

return read_write_status;
}

void ResourceManager::write(const rclcpp::Time & time, const rclcpp::Duration & period)
HardwareReadWriteStatus ResourceManager::write(
const rclcpp::Time & time, const rclcpp::Duration & period)
{
for (auto & component : resource_storage_->actuators_)
{
component.write(time, period);
}
for (auto & component : resource_storage_->systems_)
std::lock_guard<std::recursive_mutex> guard(resources_lock_);
read_write_status.ok = true;
read_write_status.failed_hardware_names.clear();

auto write_components = [&](auto & components)
{
component.write(time, period);
}
for (auto & component : components)
{
if (component.write(time, period) != return_type::OK)
{
read_write_status.ok = false;
read_write_status.failed_hardware_names.push_back(component.get_name());
resource_storage_->remove_all_hardware_interfaces_from_available_list(component.get_name());
}
}
};

write_components(resource_storage_->actuators_);
write_components(resource_storage_->systems_);

return read_write_status;
}

void ResourceManager::validate_storage(
Expand Down