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When accelerations are not specified (as in pos,vel only waypoints), the controller was defaulting them to zero, instead of letting the spline interpolator to figure it out.
The fix is trivial, but a regression test should be written.
The text was updated successfully, but these errors were encountered:
When accelerations are not specified (as in pos,vel only waypoints), the controller was defaulting them to zero, instead of letting the spline interpolator to figure it out.
The fix is trivial, but a regression test should be written.
The text was updated successfully, but these errors were encountered: