update robot state transforms when initializing a planning scene #1474
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Description
There was a bug in moveit_visual_tools where adding a collision object after initializing the planning scene resulting in the following error:
robot_state.cpp:998: const Isometry3d& moveit::core::RobotState::getFrameTransform(const string&) const: Assertion
checkLinkTransforms()' failed.`This error is caused by the robot state in the planning scene holding dirty link transforms after initialization.
This PR fixes the underlying issue
Checklist