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Fix removed unused parameter warning (2) #65

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2 changes: 1 addition & 1 deletion include/actionlib/managed_list.h
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ class ManagedList
it_(it), deleter_(deleter), guard_(guard)
{ }

void operator() (void* ptr)
void operator() (void*)
{
DestructionGuard::ScopedProtector protector(*guard_);
if (!protector.isProtected())
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2 changes: 1 addition & 1 deletion test/ref_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ void RefServer::goalCallback(GoalHandle gh)
}
}

void RefServer::cancelCallback(GoalHandle gh)
void RefServer::cancelCallback(GoalHandle)
{


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4 changes: 2 additions & 2 deletions test/simple_client_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -79,14 +79,14 @@ TEST(SimpleClient, easy_tests)



void easyDoneCallback(bool* called, const SimpleClientGoalState& state, const TestResultConstPtr& result)
void easyDoneCallback(bool* called, const SimpleClientGoalState& state, const TestResultConstPtr&)
{
*called = true;
EXPECT_TRUE(state == SimpleClientGoalState::SUCCEEDED)
<< "Expected [SUCCEEDED], but goal state is [" << state.toString() << "]";
}

void easyOldDoneCallback(bool* called, const TerminalState& terminal_state, const TestResultConstPtr& result)
void easyOldDoneCallback(bool* called, const TerminalState& terminal_state, const TestResultConstPtr&)
{
*called = true;
EXPECT_TRUE(terminal_state == TerminalState::SUCCEEDED)
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