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Releases: rphsoftware/OneLoader

v1.4.1

04 Aug 16:46
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.4.1

  • Support for patches in languages other than English (MR #34 - Thanks @aoisensi )
  • Tell the user to restart game if package.json is changed (MR #32 - Thanks @nift4 )

auid=1.4.1

v1.4 - The big one

22 Oct 18:54
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.4

  • Support for ES Modules in plugins. This allows you to split your plugin code into smaller, more logical blocks. To use this feature, use the file extension .mjs for your plugin. More detailed documentation on this coming soon.
  • Support for ES Modules in async_exec rules. Yet again, use the .mjs file extension to access this feature.
  • Added the ability to patch the package.json file. To use this, enable the package_json_editing flag in your mod.json, and then put your patches in the packagejson_delta mod.json key.
  • Added support for raw files in mods. Add the raw key into your files declaration and list files there as normal. They will be put in the virtual file system without being encrypted or having their extension changed.
  • Fixed edge case with fs.readdirSync being ran on directories that don't exist in the base filesystem, only in mod filesystems.

Do you love OneLoader or my other work?

Consider clicking the "Sponsor" button and chipping in a bit. It really does help.

auid=1.4

v1.3.1

08 Jul 17:35
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.3.1

  • Fix oversight in Playtest mode support. You can now run mods that load images.

Do you love OneLoader or my other work?

Consider clicking the "Sponsor" button and chipping in a bit. It really does help.

auid=1.3.1

v1.3

08 Jul 17:03
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.3

  • Added the ability to use OneLoader in a playtest environment. Extract the contents of the www folder over your playtest folder replacing index.html. NOTE: This configuration is provided on a best effort basis and full compatibility with existing OneLoader and GOMORI mods is NOT guaranteed.

Do you love OneLoader or my other work?

Consider clicking the "Sponsor" button and chipping in a bit. It really does help.

auid=1.3

v1.2.1

04 Jul 21:55
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.2.1

  • The ability to provide an alternate list of mod IDs that will be used in addition to your primary one in compatibility checks. Simply specify a satisfies array and add additional mod IDs to it
  • Added a skip_checks field to allow your mod to skip other mod's compatibility checks. Usage:
"skip_checks": {
  "somemod": ["idtoskipchecksfor"]
}
  • A very special message for 2 very special people....

Do you love OneLoader or my other work?

Consider clicking the "Sponsor" button and chipping in a bit. It really does help.

auid=1.2.1

v1.2

04 Jul 19:45
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.2

  • Great improvements the loading UI
  • Mod priority loading. Add a priority field to your mod.json and set it to a number. All mods have a priority of 0 by default. Negative numbers will make your mod load earlier, positive numbers later.
  • Added the ability to require some mods to be installed. Make requires an array in your mod.json and put the IDs you want to ensure are installed there.
  • Added the ability to prevent your mod from running if other mods you specify are present. Make excludes an array in your mod.json and put the IDs of mods you want to discriminate against there.

Do you love OneLoader or my other work?

Consider clicking the "Sponsor" button and chipping in a bit. It really does help.

auid=1.2

v1.1.3 - Bug fixes

08 May 00:19
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.1.3

  • Fixes to delta patching Atlas.yaml where paths would errenously not resolve due to fast-json-patch being out of date and not conforming to RFC6901. The fix was updating it to the latest version.

auid=1.1.3

v1.1.2 - Plugin parameter fix

04 May 12:33
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.1.2

  • Fix plugin parameters failing to apply

auid=1.1.2

v1.1.1 - Bug fixes

27 Feb 13:29
3aeaab0
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.1.1

  • Fix the consistency between zip and folder mods

auid=1.1.1

v1.1.0 - Bug fixes and stability improvements

15 Feb 12:50
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OneLoader

High performance OMORI mod loader

Installation

  • Extract the zip into your game folder, when prompted, replace files.

What's new in 1.1.0

  • Fix the operation of menus when the game is in full-screen mode
  • Improve stability of image deltas
  • Invoke pre_game_start scripts with await to give modders an ultra-late stable injection point
  • Fix crash with certain zip files

auid=1.1.0