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play.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Dominiate</title>
<link rel="stylesheet" href="libs/bootstrap-mod.css">
<link rel="stylesheet" href="dominiate.css">
<!--[if lte IE 8]><script language="javascript" type="text/javascript" src="../excanvas.min.js"></script><![endif]-->
<script language="javascript" type="text/javascript" src="libs/jquery-1.6.3.min.js"></script>
<script language="javascript" type="text/javascript" src="libs/jquery.flot.js"></script>
</head>
<body>
<div id="masthead">
<h1>dominiate</h1>
<h2 class="tagline">A simulator for Dominion strategies.</h2>
<a class="about" href="http://rspeer.github.com/dominiate">About</a>
</div>
<div id="news">
<b>News</b>: Only 13 cards left to implement! The remaining cards are now listed on our
<a href="https://github.com/rspeer/dominiate/issues">bug tracker</a>.
</div>
<div id="p1">
<h2>Player 1</h2>
<select name="loadStrategy1" id="loadStrategy1">
</select>
<pre id="editor-left">
</pre>
</div>
<div id="p2">
<h2>Player 2</h2>
<select name="loadStrategy2" id="loadStrategy2">
</select>
<pre id="editor-right">
</pre>
</div>
<div id="layoutSeparator"></div>
<div class="container">
<div class="row">
<div class="span16" id="win-o-meter">
<div id="win-o-meter-back"></div>
<div id="win-p1-certain"></div>
<div id="win-p1-uncertain"></div>
<div id="win-p2-uncertain"></div>
<div id="win-p2-certain"></div>
<div id="score-p1"></div>
<div id="score-p2"></div>
</div>
</div>
<div class="row" id="gameControls">
<div class="span4">
<form>
<ul class="inputs-list">
<li><label>
<input type="radio" name="playUntil" value="playOne" id="playOne" />
<span>Play a single game</span>
</label></li>
<li><label>
<input type="radio" name="playUntil" value="play100" id="play100" />
<span>Play 100 games</span>
</label></li>
<li><label>
<input type="radio" name="playUntil" value="play1000" id="play1000" />
<span>Play 1000 games</span>
</label></li>
<li><label>
<input type="radio" name="playUntil" value="playUntilDecisive" id="playUntilDecisive" checked="checked" />
<span>Play until winner is clear</span>
</label></li>
</ul>
</form>
</div>
<div class="span4">
<ul class="inputs-list">
<li>
<label>
<input type="checkbox" name="optionsCheckboxes" value="randomize"
id="randomize" checked="checked" />
<span>Randomize player order</span>
</label>
</li>
<li>
<label>
<input type="checkbox" name="optionsCheckboxes" value="colonies"
id="colonies" />
<span>Include Colony and Platinum</span>
</label>
</li>
<li>
<label>
<input type="checkbox" name="optionsCheckboxes" value="fast"
id="fast" />
<span>Play fast (without much output)</span>
</label>
</li>
</ul>
<a id="playButton" href="#" class="btn success">
Start playing
</a>
<a id="reset" href="#" class="btn">
Reset
</a>
</div>
</div>
</div>
<div id="graphs">
<h2>Graphs</h2>
<h4>Average money</h4>
<div class="flotgraph" id="money-graph" height="200" width="400"></div>
<h4>Average VP</h4>
<div class="flotgraph" id="vp-graph" height="200" width="400"></div>
</div>
<div id="logs">
<h2>Game logs</h2>
<pre id="gameLog">
</pre>
<div id="paginator" class="pagination">
<ul>
<li class="prev disabled"><a href="#">← Previous</a></li>
<li class="active"><a href="#">1</a></li>
<li><a href="#">2</a></li>
<li><a href="#">3</a></li>
<li><a href="#">4</a></li>
<li><a href="#">5</a></li>
<li class="next"><a href="#">Next →</a></li>
</ul>
</div>
</div>
<script src="libs/ace/src/ace.js" type="text/javascript" charset="utf-8"></script>
<script src="libs/ace/src/theme-dawn.js" type="text/javascript" charset="utf-8"></script>
<script src="libs/ace/src/mode-coffee.js" type="text/javascript" charset="utf-8"></script>
<script src="libs/coffee-script.js" type="text/javascript" charset="utf-8"></script>
<script src="libs/zeroTimeout.js" type="text/javascript" charset="utf-8"></script>
<script src="playWeb.js" type="text/javascript" charset="utf-8"></script>
<script src="multiLog.js" type="text/javascript"></script>
<script src="scoreTracker.js" type="text/javascript"></script>
<script src="grapher.js" type="text/javascript"></script>
<script src="strategies.js" type="text/javascript"></script>
<script type="text/coffeescript">
$ = jQuery
scrollToBottom = (elt) ->
elt.prop({ scrollTop: elt.prop("scrollHeight") })
window.scrollToBottom = scrollToBottom
loadStrategiesFromHash = ->
hash = window.location.hash
if hash
strategyNames = hash.substring(1).split('/')
p1 = strategyNames[0]
p2 = strategyNames[1] ? ''
unless strategies[p1]?
p1 = ''
unless strategies[p2]?
p2 = ''
$('#loadStrategy1').val(p1).change()
$('#loadStrategy2').val(p2).change()
else
$('#loadStrategy1').val('DoubleJack').change()
$('#loadStrategy2').val('BankWharf').change()
window.addEventListener("hashchange", loadStrategiesFromHash, false)
$ ->
# Here we have all the code that hooks the game into the web page.
# It is organized *terribly*, I realize.
window.editors = []
for box in ["editor-left", "editor-right"]
editor = ace.edit(box)
editor.setTheme("ace/theme/dawn")
JavaScriptMode = require("ace/mode/coffee").Mode;
editor.getSession().setMode(new JavaScriptMode())
editor.setShowPrintMargin(false)
window.editors.push(editor)
leftEd = window.editors[0].getSession()
rightEd = window.editors[1].getSession()
multiLog = new MultiLog($('#gameLog'), $('#paginator'))
log = multiLog.addLineToEnd
tracker = new ScoreTracker($('#scores'))
grapher = new Grapher()
window.tracker = tracker
window.grapher = grapher
singleGameResult = (state) =>
result = state.getWinners().toString() + " wins!"
multiLog.addLineToEnd(result)
multiLog.updateOutput()
tracker.recordGame(state)
errorHandler = (error) => alert(error.message)
begunPlaying = ->
window.playing = true
$('#playButton').removeClass('success').addClass('danger')
$('#playButton').text('Stop playing')
donePlaying = ->
window.playing = false
grapher.updateGraphs()
tracker.updateScoresOnPage()
$('#playButton').removeClass('danger').addClass('success')
$('#playButton').text('Start playing')
window.donePlaying = donePlaying
playOneGame = ->
scripts = [leftEd.getValue(), rightEd.getValue()]
compiled = compileStrategies(scripts, errorHandler)
return if not compiled
multiLog.addPage('')
options = {
log: log
colonies: $('#colonies').is(':checked')
randomizeOrder: $('#randomize').is(':checked')
fast: $('#fast').is(':checked')
tracker: tracker
grapher: grapher
}
playGame(compiled, options, singleGameResult)
grapher.updateGraphs()
tracker.updateScoresOnPage()
playUntil = (condition, count) ->
scripts = [leftEd.getValue(), rightEd.getValue()]
compiled = compileStrategies(scripts, errorHandler)
return if not compiled
options = {
log: log
colonies: $('#colonies').is(':checked')
randomizeOrder: $('#randomize').is(':checked')
fast: $('#fast').is(':checked')
tracker: tracker
grapher: grapher
}
playCount = 0
begunPlaying()
playLoop = (result) ->
singleGameResult(result)
if condition() or (playCount >= count) or (not window.playing)
donePlaying()
else
if (not options.fast) then multiLog.addPageQuietly('')
nextIteration = ->
playCount++
playGame(compiled, options, playLoop)
if (not options.fast) and (playCount % 10 == 0)
grapher.updateGraphs()
if (not options.fast) or (playCount % 20 == 0)
tracker.updateScoresOnPage()
if (not options.fast) or (playCount % 10) == 0
window.setZeroTimeout(nextIteration)
else
# no time to stop and give control to the Web browser!
nextIteration()
if (not options.fast) then multiLog.addPageQuietly('')
playGame(compiled, options, playLoop)
$('#playButton').click (event) ->
if window.playing
window.playing = false
else if $('#playOne').is(':checked') then playOneGame()
else if $('#play100').is(':checked') then playUntil((-> false), 100)
else if $('#play1000').is(':checked') then playUntil((-> false), 1000)
else if $('#playUntilDecisive').is(':checked')
playUntil(tracker.decisiveWinner, Infinity)
return false
$('#reset').click (event) ->
tracker.reset()
grapher.reset()
#multiLog.reset()
return false
strategyElements = ['<option></option>']
for name of strategies
visibleName = name.replace('_', ' ')
strategyElements.push("<option value='#{name}'>#{visibleName}</option>")
strategyElements.sort()
$('#loadStrategy1').html(strategyElements.join(''))
$('#loadStrategy2').html(strategyElements.join(''))
$('#loadStrategy1').change =>
choice1 = $('#loadStrategy1 option:selected')[0].value
choice2 = $('#loadStrategy2 option:selected')[0].value
strategy = strategies[choice1] ? ''
leftEd.setValue(strategy)
window.location.hash = "#{choice1}/#{choice2}"
$('#loadStrategy2').change =>
choice1 = $('#loadStrategy1 option:selected')[0].value
choice2 = $('#loadStrategy2 option:selected')[0].value
strategy = strategies[choice2] ? ''
rightEd.setValue(strategy)
window.location.hash = "#{choice1}/#{choice2}"
# Set initial strategies based on the URL.
loadStrategiesFromHash(window.location.hash)
</script>
</body>
</html>