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Ultimate Flash Sonic : Collision Issues #1626
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My apologies, then! I did try the game with normal flash player and was unable to reproduce it. Perhaps the version of the game I tested with on native flash difers to the one on archive? |
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Various collision and physics issues, especially notable in the second act of the first zone, in which the player can collide with and stand on background interior tiles that they should infact incur no collision with. In addition, it seems possible to jump out of S-Tunnels, which does not appear possible when using native flash.
Version:
Ruffle Nightly - 2020-11-18
used on Archive.org
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