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Position and "inViewPort" tracking of any number of elements or virtual elements at > 60fps

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runspired/ember-radar

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Ember Radar

npm version Ember Observer Score Build Status

Scroll, position, and in-Viewport tracking of any number of elements or virtual elements at > 60fps.

About

Ember Radar is a highly optimized solution for tracking the position of thousands of elements and items without breaking a sweat. It supports both scrollable body and scrollable divs, and both real and virtual elements.

In addition to tracking an element's X and Y position, it calculates an element's relative A and Y distance from the viewport (in "viewport units"), and provides scrollTo support for either smoothly scrolling to a position or element, or immediately setting scroll to a position or element.

This project was extracted from (and is used by) #smoke-and-mirrors, a leading infinite-scroll and svelte-rendering solution.

Quick Start

Documentation

Updated documentation and demos running the latest release can be found at http://runspired.github.io/ember-radar/

Support, Questions, Collaboration

Join the smoke-and-mirrors channel on Slack. This addon is deeply related to smoke-and-mirrors.

Slack Status

Dependencies

ember-radar is dependent on and installs ember-run-raf, which helps you budget and schedule the work in your app more intelligently.

Status

Changelog

Build Status dependencies devDependency Status Coverage Status

Contributing

  • Open an Issue for discussion first if you're unsure a feature/fix is wanted.
  • Branch off of develop (default branch)
  • Use descriptive branch names (e.g. <type>/<short-description>)
  • Use Angular Style Commits
  • PR against develop (default branch).

Commmits

Angular Style commit messages have the full form:

<type>(<scope>): <title>

<body>

<footer>

But the abbreviated form (below) is acceptable and often preferred.

<type>(<scope>): <title>

Examples:

  • chore(deps): bump deps in package.json and bower.json
  • docs(component): document the fast-action component

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Position and "inViewPort" tracking of any number of elements or virtual elements at > 60fps

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