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Remove mention of required memory to build
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Because it, obviously, changes all the time and 600MiB is way
out-of-date now.
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nagisa committed Dec 29, 2018
1 parent 0071157 commit 087083e
Showing 1 changed file with 5 additions and 8 deletions.
13 changes: 5 additions & 8 deletions README.md
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Expand Up @@ -186,18 +186,15 @@ fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

| Platform / Architecture | x86 | x86_64 |
|--------------------------------|-----|--------|
| Windows (7, 8, Server 2008 R2) |||
| Linux (2.6.18 or later) |||
| OSX (10.7 Lion or later) |||
| Platform / Architecture | x86 | x86_64 |
|--------------------------|-----|--------|
| Windows (7, 8, 10, ...) |||
| Linux (2.6.18 or later) |||
| OSX (10.7 Lion or later) |||

You may find that other platforms work, but these are our officially
supported build environments that are most likely to work.

Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform.
If it hits swap, it will take a very long time to build.

There is more advice about hacking on Rust in [CONTRIBUTING.md].

[CONTRIBUTING.md]: https://github.com/rust-lang/rust/blob/master/CONTRIBUTING.md
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