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GPU Support #56
GPU Support #56
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…he vulkan backend context a bit more type safe
…engl32 to a windows binary
Sad, the examples can not be rendered with OpenGL when there is no possibility to open a (dummy) window. Locally it works under Windows (Radeon R7 200) MacOSX (Intel HD 3000) just fine, although the 5th example of the Path examples does not render a zero sized square cap on both machines, but this should be investigated separately. Under Linux with XMing 6.9 on the Windows side (7 is available, but behind a donor gate, and the changelog does not tell if XInput2 is supported):
So I assume this would work under Linux with a XInput2 capable X server, too. I'll try to get Vulkan rendering to work in separate PR, and remove the OpenGL artifact generation from the CI as long we can't find a way to render OpenGL without a Window. |
…org example to take a driver argument
In my experience, render OpenGL without a Window was simple under the macOS, but macOS does not support OpenGL anymore since OpenGL 4.1. |
@Brooooooklyn Thanks for that, the offscreen context works better on Windows where the mouse pointer does not reappear, but it attempts to open an X Window under Linux. I am preparing a PR to see how it goes works on MacOSX on Azure. Even if we can't use Azure for rendering OpenGL, it seems to be a better choice already. |
This PR has the following objective:
Closes #50