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Sometimes crash after 'Don't Spank Ma Bitch Up' intro cutscene #91
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This bug exists in this version, too: https://github.com/rwengine/openrw/tree/fix/audio
(Markup fixed by JayFoxRox) |
Can you get a back trace of this crash |
This is the result:
(Markup fixed by JayFoxRox) |
It will run super slow but sometimes running under valgrind tracks down these sorts of crashes more easily (assuming out of bounds/mem corruption) |
I want to inform you that this bug still exists in the new version of Openrw, and I think it is very similar to this issue: |
I tried to skip the cutscene, but the game crashed:
|
There is no point in reporting the same crash log over and over. What OS are you running? What version of GTA3 is it (= steam, original DVD, original CD, country, ...)? Also try running a debug build to see if that fixes it. (That's what I use) |
I am using Ubuntu 16.04 on Mac Mini Server from 2010, and I used the Mac version from Steam to run OpenRW. EDIT: I think that I found a solution, but it doesn't make any sense to me. I used the data from the Windows version (Wine), and the game didn't crash in this area. Do you think that Trasngaming modified his version of GTA3? A debug build? Do you think about this option for cmake or should I use valgrind? BUILD_TESTS — Build the test suite |
The PR #158 should fix this crash, which has become more common now that vehicles are spawned and destroyed as traffic. Can others confirm this crash is fixed for them? |
This should now be fixed, please confirm that this no longer occurs. |
There hasn't been any activity lately. |
Hi
I noticed that Openrw often crashes after this cuscene:
00:35
https://www.youtube.com/watch?v=CHIPqOA6fx0
(Markup fixed by JayFoxRox)
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