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Releases: s4ptacle/Sims4Tools

s4pe V0.6.0

24 Apr 14:28
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Updates / fixes since 0.5.5 beta by CmarNYC:

  • Full support for LRLE image format, including import/export to/from PNG
  • Support for new versions of CASP, TONE, SIMO, CFEN, CRTR, and CSPN
  • Tuning updated
  • Tweaked handling of DDS mipmaps
  • Compiled as 64-bit. Every component is now 64-bit, which should improve speed and memory management
  • Addition of an s4pi Library of dlls compiled for AnyCPU, which should be used as references for projects compiled for AnyCPU or 32-bit

Note: It's possible the conversion to 64-bit will eliminate the need to use 7-zip, but time will tell.

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe V0.5.5-beta

10 Feb 21:17
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Updates / fixes since 0.5.4 beta by CmarNYC:

  • Improved array handling in DDSPanel to correct memory problems
  • Addition of Mermaid and Spellcaster values to HideForOccultFlags in CASP
  • Tuning updated
  • Compiled as 64-bit, may or may not make a difference

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe V0.5.4-beta

10 Jul 19:25
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Updates / fixes since 0.5.3 beta by CmarNYC:

-Support for more thumbnail types
-Better handling of DDS uncompressed textures
-Support for CAS subregion in various resources
-Improvements to CLIP and SimPreset
-Support for new version of TONE
-Support for import/export of RLES to/from texture/mask pairs
-Improved handling of compression

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe V0.5.3-beta

29 Jun 20:28
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Updates / fixes since 0.5.2 beta by CmarNYC:

-Support for creation of DDS MipMaps
-Support for Species fields in HotSpotControl and CAS Preset
-Corrected ExcludeModifierRegion field in CASP
-Added TerrainMeshResource
-Latest tags list for Seasons patch

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe V0.5.2-beta

20 Nov 14:40
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Updates / fixes since 0.5.1 beta by CmarNYC:

-Support for RLE2 resource containing L8 luminance DDS image
-Text display of 0x0904DF10 and 0x669499DC xml resources
-Added animal specifiers to CASP and CAS Preset for compatibility with Cats and Dogs
-Support for new RLE compression code in DeformerMap resource
-Support for version 14 of GEOM
-Latest tags list

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe V0.5.1-beta

12 Jul 13:32
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New wrappers / fixes contributed by Peter Jones:

-Lot Description/LOTD
-World Description/WRLD
-World Map/WMAP
-LITE fix
-World Object Data/WOBD
-Region Description/REGD
-KD Tree/KDTR
-Terrain Blend Map/TNBM
-Various fixes

Updates / fixes since 0.5.0 beta by CmarNYC:

-Updated BGEO wrapper for correct unpacked blend and vector values
-Additional decoding of Hotspot Control/HOTC
-Fixed cloning of channels in CLIP (credit to AllTheTimeAngry)
-Corrected LinkTag field and allow addition/deletion of Blend/BGEO link in Sculpt/SCPT and SimModifier/SMOD
-Backward compatibility with XML text for DATA
-XML support for 0xB8BF1A63 (untested)

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe 0.5.0 beta

17 May 22:02
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Updates since 0.4.8 beta by CmarNYC:

-Added SimRegion names
-Read JAZZ files as DATA
-Support for new versions of SimOutfit, StyledLook, CSTL
-Added wrappers for Sculpt and HotSpotControl
-Overhaul of CLIP/ClipEvents to support all known event types

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe 0.4.8 beta

14 Jan 19:20
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Updates since 0.4.7 beta by CmarNYC:

  • Added support for CASP version 0x2A (patch of 1/12/17�)
  • Added support for new version of MLOD mesh
  • Added support for type 0x3c1d8799 as XML
  • Updated property tags
  • Added new occult body types

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe 0.4.7 beta

03 Dec 19:43
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Updates since 0.4.6 beta by CmarNYC:

  • Added support for CASP version 0x29 (patch of 12/1/16)
  • Improved compression/decompression of ATI1 and ATI2 compressed DDS images
  • Added support for previous versions of DeformerMap and SimModifier resources
  • Updated property tags

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

s4pe 0.4.6 beta

05 Aug 18:20
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Updates since 0.4.5 by CmarNYC:

  • Corrected import/export of thumbnails to PNG
  • DDS, DDS-RLE, and DDS-RLES images will export with flags correctly set to retain mipmaps
  • Added support for preview of ATI1 and ATI2 compressed DDS images
  • Preview of DDS images updated to indicate type of compression, including ATI, and number of mipmaps
  • Added BGEO wrapper
  • Added support for previous version of STLK (styled look resource)
  • Updated field names for Sim Outfit from EA documentation
  • Corrected s4pe version display

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.