Assets 3

Updates / fixes since 0.5.2 beta by CmarNYC:

-Support for creation of DDS MipMaps
-Support for Species fields in HotSpotControl and CAS Preset
-Corrected ExcludeModifierRegion field in CASP
-Added TerrainMeshResource
-Latest tags list for Seasons patch

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

Nov 20, 2017

@cmarNYC cmarNYC released this Nov 20, 2017 · 9 commits to develop since this release

Assets 3

Updates / fixes since 0.5.1 beta by CmarNYC:

-Support for RLE2 resource containing L8 luminance DDS image
-Text display of 0x0904DF10 and 0x669499DC xml resources
-Added animal specifiers to CASP and CAS Preset for compatibility with Cats and Dogs
-Support for new RLE compression code in DeformerMap resource
-Support for version 14 of GEOM
-Latest tags list

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this Jul 12, 2017 · 19 commits to develop since this release

Assets 3

New wrappers / fixes contributed by Peter Jones:

-Lot Description/LOTD
-World Description/WRLD
-World Map/WMAP
-LITE fix
-World Object Data/WOBD
-Region Description/REGD
-KD Tree/KDTR
-Terrain Blend Map/TNBM
-Various fixes

Updates / fixes since 0.5.0 beta by CmarNYC:

-Updated BGEO wrapper for correct unpacked blend and vector values
-Additional decoding of Hotspot Control/HOTC
-Fixed cloning of channels in CLIP (credit to AllTheTimeAngry)
-Corrected LinkTag field and allow addition/deletion of Blend/BGEO link in Sculpt/SCPT and SimModifier/SMOD
-Backward compatibility with XML text for DATA
-XML support for 0xB8BF1A63 (untested)

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this May 17, 2017 · 80 commits to develop since this release

Assets 3

Updates since 0.4.8 beta by CmarNYC:

-Added SimRegion names
-Read JAZZ files as DATA
-Support for new versions of SimOutfit, StyledLook, CSTL
-Added wrappers for Sculpt and HotSpotControl
-Overhaul of CLIP/ClipEvents to support all known event types

To post feedback you can use this thread at MTS.

You MUST use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this Jan 14, 2017 · 98 commits to develop since this release

Assets 3

Updates since 0.4.7 beta by CmarNYC:

  • Added support for CASP version 0x2A (patch of 1/12/17�)
  • Added support for new version of MLOD mesh
  • Added support for type 0x3c1d8799 as XML
  • Updated property tags
  • Added new occult body types

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this Dec 3, 2016 · 102 commits to develop since this release

Assets 3

Updates since 0.4.6 beta by CmarNYC:

  • Added support for CASP version 0x29 (patch of 12/1/16)
  • Improved compression/decompression of ATI1 and ATI2 compressed DDS images
  • Added support for previous versions of DeformerMap and SimModifier resources
  • Updated property tags

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this Aug 5, 2016 · 110 commits to develop since this release

Assets 3

Updates since 0.4.5 by CmarNYC:

  • Corrected import/export of thumbnails to PNG
  • DDS, DDS-RLE, and DDS-RLES images will export with flags correctly set to retain mipmaps
  • Added support for preview of ATI1 and ATI2 compressed DDS images
  • Preview of DDS images updated to indicate type of compression, including ATI, and number of mipmaps
  • Added BGEO wrapper
  • Added support for previous version of STLK (styled look resource)
  • Updated field names for Sim Outfit from EA documentation
  • Corrected s4pe version display

To post feedback you can use this thread at MTS.

You must use 7-zip to uncompress the binary : 7-zip is free and available here. Extract the .7z, open the folder, and run s4pe.exe.

@cmarNYC cmarNYC released this Jun 9, 2016 · 124 commits to develop since this release

Assets 3

Updates since 0.4.4 by CmarNYC:

  • Updates to CASP and GEOM for compatibility with the 6/2/16 game patch

To post feedback you can use this thread at mts. Feedback on the inline help goes in this thread.

Use 7zip to uncompress the binary, it will likely not work otherwise.

@pboxx pboxx released this Mar 11, 2016 · 126 commits to develop since this release

Assets 3

Some updates since 0.4.3 by Buzzler, CmarNYC, pbox:

  • STBL: byte count corrected for non-ASCII strings and when adding strings with Copy (not Add), or Delete
  • SIMO updated for EP02 (v16)
  • More meaningful error message (including package name) when a package import fails
  • Inline Help added (Help > Contents)

To post feedback you can use this thread at mts. Feedback on the inline help goes in this thread.

Use 7zip to uncompress the binary, it will likely not work otherwise.