Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Integrate GitHub action "unity build" #1

Closed
sabralod opened this issue May 26, 2020 · 0 comments
Closed

Integrate GitHub action "unity build" #1

sabralod opened this issue May 26, 2020 · 0 comments
Assignees
Labels
enhancement New feature or request
Milestone

Comments

@sabralod
Copy link
Owner

Description

To setup a CICD pipeline, the unity build GitHub action seems to be the best way for a first approach.

Acceptance criteria

  • Integrated GitHub action "unity build".
@sabralod sabralod added the enhancement New feature or request label May 26, 2020
@sabralod sabralod added this to the CICD milestone May 26, 2020
@sabralod sabralod self-assigned this May 26, 2020
sabralod pushed a commit that referenced this issue May 26, 2020
Adjusted `.vscode/settings.json`, the `.gitignore` file will now displayed in vscode;
Added `.github/workflows/main.yml`, which contains the build pipeline;

Ref: #1
sabralod pushed a commit that referenced this issue May 26, 2020
- Fixed version of webbertakken/unity-builder from 1.0 to v1.0
- Added newline at end of file in `.gitignore`
sabralod pushed a commit that referenced this issue May 26, 2020
…Semantic` from `.github/workflows/main.yml`.

Ref: #1
sabralod pushed a commit that referenced this issue May 27, 2020
…ched to StandaloneLinux64 targetPlatform.

ref: #1
sabralod pushed a commit that referenced this issue May 27, 2020
sabralod pushed a commit that referenced this issue May 27, 2020
sabralod pushed a commit that referenced this issue May 27, 2020
sabralod pushed a commit that referenced this issue May 27, 2020
sabralod pushed a commit that referenced this issue May 27, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
…ne) and created a new Unity project by just creating a directory for `./Assets` and `./ProjectSettings`. Through this way, the project can be just opened with Unity Hub and generating a minimum setup for a new project.

Ref: #1
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 28, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue May 29, 2020
sabralod pushed a commit that referenced this issue Jun 10, 2020
sabralod pushed a commit that referenced this issue Jun 10, 2020
sabralod pushed a commit that referenced this issue Jun 10, 2020
sabralod pushed a commit that referenced this issue Jun 24, 2020
Renamed build action.
Ref: #1
@sabralod sabralod closed this as completed Aug 1, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants
@sabralod and others