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If T is a Tachyon object and P is a Graphics3d object, T + P could return a Tachyon object, or some object subclassed from Tachyon, by extracting the tachyon string of P and combining it with that of T. This would make it possible to convert Graphics3d objects to Tachyon objects by adding them to an empty tachyon scene.
If
T
is a Tachyon object andP
is a Graphics3d object,T + P
could return a Tachyon object, or some object subclassed from Tachyon, by extracting the tachyon string ofP
and combining it with that ofT
. This would make it possible to convert Graphics3d objects to Tachyon objects by adding them to an empty tachyon scene.See this answer from AskSage for a start.
Component: graphics
Keywords: tachyon, graphics3d
Issue created by migration from https://trac.sagemath.org/ticket/15837
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