Name | Type | Description | Notes |
---|---|---|---|
Name | Pointer to string | The connector name | [optional] |
Type | Pointer to string | The connector type | [optional] |
ScriptName | Pointer to string | The connector script name | [optional] |
DirectConnect | Pointer to bool | true if the source is a direct connect source | [optional] |
ConnectorMetadata | Pointer to map[string]interface{} | Object containing metadata pertinent to the UI to be used | [optional] |
Status | Pointer to string | The connector status | [optional] |
func NewV3ConnectorDto() *V3ConnectorDto
NewV3ConnectorDto instantiates a new V3ConnectorDto object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewV3ConnectorDtoWithDefaults() *V3ConnectorDto
NewV3ConnectorDtoWithDefaults instantiates a new V3ConnectorDto object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *V3ConnectorDto) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetName(v string)
SetName sets Name field to given value.
func (o *V3ConnectorDto) HasName() bool
HasName returns a boolean if a field has been set.
func (o *V3ConnectorDto) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetType(v string)
SetType sets Type field to given value.
func (o *V3ConnectorDto) HasType() bool
HasType returns a boolean if a field has been set.
func (o *V3ConnectorDto) GetScriptName() string
GetScriptName returns the ScriptName field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetScriptNameOk() (*string, bool)
GetScriptNameOk returns a tuple with the ScriptName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetScriptName(v string)
SetScriptName sets ScriptName field to given value.
func (o *V3ConnectorDto) HasScriptName() bool
HasScriptName returns a boolean if a field has been set.
func (o *V3ConnectorDto) GetDirectConnect() bool
GetDirectConnect returns the DirectConnect field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetDirectConnectOk() (*bool, bool)
GetDirectConnectOk returns a tuple with the DirectConnect field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetDirectConnect(v bool)
SetDirectConnect sets DirectConnect field to given value.
func (o *V3ConnectorDto) HasDirectConnect() bool
HasDirectConnect returns a boolean if a field has been set.
func (o *V3ConnectorDto) GetConnectorMetadata() map[string]interface{}
GetConnectorMetadata returns the ConnectorMetadata field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetConnectorMetadataOk() (*map[string]interface{}, bool)
GetConnectorMetadataOk returns a tuple with the ConnectorMetadata field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetConnectorMetadata(v map[string]interface{})
SetConnectorMetadata sets ConnectorMetadata field to given value.
func (o *V3ConnectorDto) HasConnectorMetadata() bool
HasConnectorMetadata returns a boolean if a field has been set.
func (o *V3ConnectorDto) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *V3ConnectorDto) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V3ConnectorDto) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *V3ConnectorDto) HasStatus() bool
HasStatus returns a boolean if a field has been set.